Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1214 / 8462

October 13, 2020, 03:06 (GMT)
Moved USD importer files to import directory.
October 12, 2020, 23:29 (GMT)
Fix T81467: Crash with KD-Tree Weld Modifier

The problem is related to the `use_index_order` option of `BLI_kdtree_3d_calc_duplicates_fast`.
With this option, the higher index is expected to be less than `tree->nodes_len`.
October 12, 2020, 23:17 (GMT)
Fix T81589: Correct drag type handling in outliner

Blender crashed when dragging and dropping color into the outliner.
This issue was cause by a missing check for the correct drag type
in `datastack_drop_poll`. The check is added in this commit.
Additionally, a new drag type is introduced for the "data stack"
drag option, that was introduced in commit 1572da858df4, to
differentiate it from the existing WM_DRAG_ID type.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D9169
October 12, 2020, 22:51 (GMT)
UI: Monochrome Alert Icons and use the Question icon in the Quit dialog

Change to monochrome version of the large alert icons and use 'Question' for the the Quit Confirm dialog box.

Differential Revision: https://developer.blender.org/D9062

Reviewed by Pablo Vazquez
October 12, 2020, 19:14 (GMT)
Cleanup: remove duplicate code

This code segment is exactly the same as above.
Looks like it was copied accidentally.
October 12, 2020, 19:03 (GMT)
tweak attrs: fix UV attribute output type.
October 12, 2020, 18:50 (GMT)
USD mesh import winding order bug fix.

Fixed vert and normal indexing errors for left-handed orientation.
October 12, 2020, 18:33 (GMT)
USD importer: normals bug fix.

Removed incorrect normal flip.
October 12, 2020, 16:53 (GMT)
UI: Remove Hard-coded Default Font Size

Default text output routines (which do not specify a size) will now use Text Style point size.

Differential Revision: https://developer.blender.org/D9107

Reviewed by Brecht Van Lommel
October 12, 2020, 16:21 (GMT)
Cleanup: Rename outliner helper function

This name makes more sense and is consistent with related functions
(e.g. `outliner_requires_rebuild_on_select_or_active_change()`).
October 12, 2020, 16:21 (GMT)
Fix T81555: Outliner object state filter not updating correctly

When changing the selected, active or visible object(s), the Outliner
has to be rebuilt while using the corresponding object state filters.

The object hiding operators also have to send the proper notifiers (they
changed visibility without notifying about that).
October 12, 2020, 15:27 (GMT)
Animation: fix assertion failure on unsetting active keyframe

Avoid NULL pointer dereference when checking keyframe selection state in
`BLI_assert()` call.
October 12, 2020, 15:00 (GMT)
Cleanup: split `animchan_sync_fcurve()` into smaller functions

Split `animchan_sync_fcurve()` into functions for handling Scenes and
Node Trees.

No functional changes.
October 12, 2020, 15:00 (GMT)
Animation: enforce that the active keyframe is always selected

Check selection state in `BKE_fcurve_active_keyframe_index()`, and only
return the active keyframe index when that keyframe is actually selected.
This is now also asserted in the `BKE_fcurve_active_keyframe_set()` function,
which is now also used when inserting a keyframe.
October 12, 2020, 14:56 (GMT)
Fix T81551: Cycles crash updating volume with modifiers

The volume bounds mesh was being rebuilt too often, it should only be done
when rebuilding the BVH as well, otherwise they can go out of sync.
October 12, 2020, 13:43 (GMT)
Merge branch 'master' into greasepencil-edit-curve

Conflicts:
source/blender/editors/gpencil/gpencil_edit.c
October 12, 2020, 13:41 (GMT)
Merge branch 'master' into greasepencil-object
October 12, 2020, 13:33 (GMT)
Fix T80599 Blender Cloud folder text on the screen very small

This was caused by BLF conflicting with BGL api change.
Revision f56c524 by Ankit Meel (master)
October 12, 2020, 13:21 (GMT)
Cleanup: CMake: Remove arguments from endif(..)

No functional change. Added in {rB1f6b7387ad01}
Revision 370ed60 by Ankit Meel (master)
October 12, 2020, 13:15 (GMT)
File Browser/macOS: Don't treat .app as directory

While there are other bundles which show up as directories,
`.app` are the most common ones.

*Users should not be saving anything inside .app bundles, nor using
Blender to edit any of the files.
*This declutters the File Browser for say ~/Applications folder
or recursive search on a path with apps.
*Matches Finder's behavior of showing apps as files. (We don't have a
"right click > show package contents" button like Finder though)

This change shows `.app` files like incompatible files, or `.exe`s
on Windows.
{F8970986}

Reviewed By: #platform_macos, brecht, mont29

Differential Revision: https://developer.blender.org/D9162
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021