Blender Git Loki

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October 7, 2020, 07:49 (GMT)
Fix T80905: GPencil: bones cannot be selected using Ctrl + LMB (with Left Selection Preference)

Was missing a dedicated entry for LMB select, this is to be consistent
with how it is done for meshes.

Maniphest Tasks: T80905

Differential Revision: https://developer.blender.org/D8935
October 7, 2020, 07:44 (GMT)
Fix OpenCL render error in large scenes

In scenes such as Cosmos Laundromat, there were memory allocations bigger than
2GB which would overflow.

Problem and solution found by AMD, thanks!
October 7, 2020, 07:42 (GMT)
Blender v2.83.8-beta
October 7, 2020, 00:17 (GMT)
only use a single procedural per cache file
October 7, 2020, 00:01 (GMT)
Merge branch 'master' into cycles_procedural_api
Revision 099ce95 by Hans Goudey (master)
October 6, 2020, 20:17 (GMT)
UI: Add auto keyframing popover

For other areas in Blender that have a toggle and related settings,
we put a popover with the settings right next to the toggle. This
combination is nice because it organizes the settings without making
interaction slower. It also makes the settings more discoverable since
they're right next to the toggle.

Differential Revision: https://developer.blender.org/D8537
Revision 30fdd86 by Joseph Eagar
October 6, 2020, 19:58 (GMT)
stupid msvc doesn't want to inline c++ methods
October 6, 2020, 19:20 (GMT)
Fix T81465: Snapping to edge center doesn't work as expected when using axis locking

The result was being affected by the view alignment correction.

Regression introduced in rB4eda60c2d82d
October 6, 2020, 18:40 (GMT)
Move files to exporter and importer folder.
October 6, 2020, 18:36 (GMT)
Cleanup: edit comments, spellings.
October 6, 2020, 18:36 (GMT)
Remove writer's destructor to .cc file
October 6, 2020, 18:36 (GMT)
Move normal indices update near normal writer code.

Remove `per_object_tot_normals_` from member variable.
Revision 43ceea3 by Hans Goudey (master)
October 6, 2020, 18:07 (GMT)
Fix T81488: Deleting an Object Constraint crashes Blender

The edit_constraint_property_get function was using bone constraints
in pose mode even for object constraints. This change mirrors the code
in `uiTemplateConstraints` as well.

Differential Revision: https://developer.blender.org/D9128
Revision 31acfc3 by Joseph Eagar
October 6, 2020, 17:19 (GMT)
for some reason the cycles patch reversion missed this
Revision a4ce6ed by Joseph Eagar
October 6, 2020, 17:13 (GMT)
attempt to reverse old cycles patch in joeedh-trimesh-sculpt branch
Revision f330d1f by Joseph Eagar
October 6, 2020, 16:57 (GMT)
Commit working copy
October 6, 2020, 16:35 (GMT)
Fluid: Enable new flood-fill helper function

The flood-fill helper serves as a sanity check for scenes with complex obstacles. Similarly to the holes filler function it ensures that there are no holes in obstacles.

In addition, it ensures that there will be no holes resulting from multiple intersecting obstacles.

In general, this commit should improve stability.
October 6, 2020, 16:35 (GMT)
Fluid: Updated Mantaflow source files

Among code cleanups, this update includes a new flood-fill helper function for levelsets.
October 6, 2020, 16:08 (GMT)
Sculpt: Union and Join mode for trim tools

This enables a union boolean mode for the trimming gestures tools which
adds geometry to the mesh instead of cutting it.
It also adds a Join mode, which adds the geometry directly without
using a boolean operation.
Depending if you plan to use dyntopo or not, it is useful to have both
options available.

This is using the full depth of the object from the camera view for the
depth of the geometry, but options for controlling the trimming depth in
all modes are going to be added in later patches

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D9066
October 6, 2020, 15:49 (GMT)
Fix T81218: Crash in pose mode using a driver on bendy bone Segment

The example file in T81218 has a driver that maps a bone's X-location to
the number of BBone segments. This caused a dependency cycle, which
resulted in bad thread serialisation, which caused the crash.

This patch breaks the dependency cycle `BONE_LOCAL` ?
`DRIVER(bones["Bone"].bbone_segments)` ? `BONE_LOCAL`. The 'Driver Data'
relation now points to `BONE_SEGMENTS` when the driven property starts
with `bbone_`.

Differential Revision: https://developer.blender.org/D9122
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021