May 15, 2020, 16:02 (GMT) |
Merge branch 'blender-v2.83-release' |
May 15, 2020, 15:57 (GMT) |
Fix embedded IDs not being enough/properly initialized. Among other things, they were missing library pointer, session uuid initialization, etc. Fix T74546: Corrupted nodegroups crash blender when copy pasting or appending them. Fix (unreported) asserts when undoing some production scenes (from coffee run e.g.). Initialy caused by rB0aac74f18f2d. |
May 15, 2020, 15:11 (GMT) |
blenlib: BLI_file_attributes() Correction Adds an Correction to properly handle possibility of overflow of path name. Differential Revision: https://developer.blender.org/D7739 Reviewed by Brecht Van Lommel |
May 15, 2020, 14:54 (GMT) |
Merge branch 'blender-v2.83-release' |
May 15, 2020, 14:54 (GMT) |
Cleanup: rename readfile utils dealing with embedded IDs to proper name. |
May 15, 2020, 14:52 (GMT) |
Merge branch 'master' into greasepencil-object |
May 15, 2020, 14:51 (GMT) |
Merge branch 'blender-v2.83-release' |
May 15, 2020, 14:50 (GMT) |
GPencil: Fix unreported missing Sculpt/Vertex/Weight paint brushes This error was introduced wit the change in commit https://developer.blender.org/rB6a850f3cc840 As the brushes were not created, all modes except Edit were broken. Now, the brushes and palette are not created when load the file in versioning code, but when the mode is enabled. Also, if the brush already exist, the parameters are not reset as it was done in the versioning code in order to keep user settings. The same logic is used for the default palette. |
May 15, 2020, 14:32 (GMT) |
Merge branch 'blender-v2.83-release' |
May 15, 2020, 14:31 (GMT) |
May 15, 2020, 14:02 (GMT) |
Merge branch 'blender-v2.83-release' |
May 15, 2020, 13:56 (GMT) |
Fix T76755: texture paint on udims crash Caused by rB5593efec01c2. Use first texture if we dont have an ImageUser (instead of multiview one). Same fix as in rB9ace7e243978 / T74925. Maniphest Tasks: T76755 Differential Revision: https://developer.blender.org/D7743 |
May 15, 2020, 13:49 (GMT) |
UI: Widget: Make emboss offset dependent of line width |
May 15, 2020, 13:21 (GMT) |
UI: Widgets: Reduce constants count in shader |
May 15, 2020, 13:16 (GMT) |
Merge branch 'blender-v2.83-release' |
May 15, 2020, 13:13 (GMT) |
Fix T76563: Transforming an auto-aligned point won't set it aligned When local origins are used or a single control point is selected, change the handle types from auto to aligned. |
May 15, 2020, 13:02 (GMT) |
Cleanup: Put GPU_state_init inside gpu_state.c Also put glDisable(GL_DITHER) in it since we don't even use it (but is enabled by default). Also leave GL_MULTISAMPLE on by default since it has no impact on non-MSAA framebuffers. |
May 15, 2020, 12:59 (GMT) |
Libmv: Fix crash solving when having negative frames Don't use linear array with frame as an index since it has the following disadvantages: - Requires every application to take care of frame remapping, which could be way more annoying than it sounds. - Inefficient from memory point of view when solving part of a footage which is closer to the end of frame range. Using map technically is slower from performance point of view, but could not feel any difference as the actual computation is way more complex than access of camera on individual frames. Solves crash aspect of T72009 |
May 15, 2020, 11:55 (GMT) |
Cleanup: int->BVHCacheType enum |
May 15, 2020, 11:47 (GMT) |
Merge branch 'blender-v2.83-release' |
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