October 4, 2021, 10:42 (GMT) |
Cleanup: Reverting submodules hash This partially reverts commit e62ce9e08e919f25aad444f378947f6be932730f. |
October 4, 2021, 10:24 (GMT) |
Merge branch 'master' into tracking_tools |
October 4, 2021, 10:21 (GMT) |
Fix camera border bug in passepartout render view {F10761402} With active viewport render from camera view, the camera border shows up, even when passepartout and overlays are disabled. By moving the line-drawing code to the passepartout section, it is effectively disabled when passepartout is off. Reviewed By: sebastian_k Differential Revision: https://developer.blender.org/D12745 |
October 4, 2021, 10:17 (GMT) |
I18n tools: Fix issue when extracting messages on release builds. This was also affecting prototype of buildbot-driven UI messages extraction... |
October 4, 2021, 10:06 (GMT) |
Merge branch 'master' into tracking_tools |
October 4, 2021, 10:02 (GMT) |
Cleanup: Redundant space at the end of comment |
October 4, 2021, 09:55 (GMT) |
Fix session uuid ghash comparison return value Because of legacy reasons (C string compare function returning 0 when strings are equal), the ghash compare function is expected to return false when hashes are equal. |
October 4, 2021, 09:54 (GMT) |
Fix T91867: Error reading tiles with Persistent Data ON |
October 4, 2021, 09:21 (GMT) |
Fix incorrect merge: missing function `DRW_view_get_active`. |
October 4, 2021, 09:19 (GMT) |
Sculpt: added parameter to options panel to control smooth projection (volume preservation) for shift-smooth |
October 4, 2021, 09:14 (GMT) |
Cleanup: `Neighbour` -> `Neighbor`. and other minor UI messages fixes. Blender English should use 'American' variants, not 'British' variants. |
October 4, 2021, 09:09 (GMT) |
Sculpt: fix shift-smooth strength option Finally fixed the last of what turned out to be many bugs that were causing it to be ignored. |
October 4, 2021, 07:43 (GMT) |
Cleanup: tag unused parameters as such. |
October 4, 2021, 07:10 (GMT) |
Remove debugging ATTR_NO_OPTS |
October 4, 2021, 07:03 (GMT) |
Sculpt: face set extrude now kinda works Face set extrude now mostly works, thought it's still buggy and unstable in DynTopo mode. Interfacing PBVH_BMESH with the BMOp API turned out to have a few nasty gotchas; the last commit fixed a lot of things but some rethinking of the basic design still needs to happen. |
October 4, 2021, 06:15 (GMT) |
Fix T91873: Crash when opening properties panel This patch fixes a crash that was recently introduced by rB5cebcb415e76. The reason were missing poll functions in the UI and operator. Reviewed By: ISS Maniphest Tasks: T91873 Differential Revision: https://developer.blender.org/D12736 |
October 4, 2021, 03:46 (GMT) |
Sculpt: Minor bmesh refactor, made tool flags a CD layer The way toolflags reallocated the entire mesh just to add or remove one pointer from BMEdge/Vert/Face was highly broken. Now a CD layer is used instead. |
October 4, 2021, 02:15 (GMT) |
Cleanup: remove redundant assignment |
October 4, 2021, 02:15 (GMT) |
Cleanup: pass arguments as const |
October 4, 2021, 02:15 (GMT) |
Cleanup: remove unused assignments |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021