Blender Git Loki

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October 4, 2021, 10:42 (GMT)
Cleanup: Reverting submodules hash

This partially reverts commit e62ce9e08e919f25aad444f378947f6be932730f.
October 4, 2021, 10:24 (GMT)
Merge branch 'master' into tracking_tools
October 4, 2021, 10:21 (GMT)
Fix camera border bug in passepartout render view

{F10761402}

With active viewport render from camera view, the camera border shows up, even when passepartout and overlays are disabled.

By moving the line-drawing code to the passepartout section, it is effectively disabled when passepartout is off.

Reviewed By: sebastian_k

Differential Revision: https://developer.blender.org/D12745
October 4, 2021, 10:17 (GMT)
I18n tools: Fix issue when extracting messages on release builds.

This was also affecting prototype of buildbot-driven UI messages
extraction...
October 4, 2021, 10:06 (GMT)
Merge branch 'master' into tracking_tools
October 4, 2021, 10:02 (GMT)
Cleanup: Redundant space at the end of comment
October 4, 2021, 09:55 (GMT)
Fix session uuid ghash comparison return value

Because of legacy reasons (C string compare function returning 0 when
strings are equal), the ghash compare function is expected to return
false when hashes are equal.
October 4, 2021, 09:54 (GMT)
Fix T91867: Error reading tiles with Persistent Data ON
October 4, 2021, 09:21 (GMT)
Fix incorrect merge: missing function `DRW_view_get_active`.
October 4, 2021, 09:19 (GMT)
Sculpt: added parameter to options panel
to control smooth projection
(volume preservation) for shift-smooth
October 4, 2021, 09:14 (GMT)
Cleanup: `Neighbour` -> `Neighbor`. and other minor UI messages fixes.

Blender English should use 'American' variants, not 'British' variants.
October 4, 2021, 09:09 (GMT)
Sculpt: fix shift-smooth strength option

Finally fixed the last of what turned out
to be many bugs that were causing it
to be ignored.
October 4, 2021, 07:43 (GMT)
Cleanup: tag unused parameters as such.
October 4, 2021, 07:10 (GMT)
Remove debugging ATTR_NO_OPTS
October 4, 2021, 07:03 (GMT)
Sculpt: face set extrude now kinda works

Face set extrude now mostly works, thought it's
still buggy and unstable in DynTopo mode.

Interfacing PBVH_BMESH with the BMOp API
turned out to have a few nasty gotchas; the last commit
fixed a lot of things but some rethinking of the basic
design still needs to happen.
Revision fc6228b by Falk David (master)
October 4, 2021, 06:15 (GMT)
Fix T91873: Crash when opening properties panel

This patch fixes a crash that was recently introduced by rB5cebcb415e76.
The reason were missing poll functions in the UI and operator.

Reviewed By: ISS

Maniphest Tasks: T91873

Differential Revision: https://developer.blender.org/D12736
October 4, 2021, 03:46 (GMT)
Sculpt: Minor bmesh refactor, made tool flags a CD layer

The way toolflags reallocated the entire mesh
just to add or remove one pointer from BMEdge/Vert/Face
was highly broken. Now a CD layer is used instead.
October 4, 2021, 02:15 (GMT)
Cleanup: remove redundant assignment
October 4, 2021, 02:15 (GMT)
Cleanup: pass arguments as const
October 4, 2021, 02:15 (GMT)
Cleanup: remove unused assignments
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021