Blender Git Loki

Kaikki Blender Git kommitit.

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February 2, 2020, 15:24 (GMT)
GPencil: Recalc triangulation for active frame and delay others
February 2, 2020, 13:17 (GMT)
cleanup
February 2, 2020, 13:17 (GMT)
fix generating operation hash

this needs some more work
February 2, 2020, 13:16 (GMT)
assert data types when inserting links
February 2, 2020, 13:16 (GMT)
new Vector Length node
February 2, 2020, 11:39 (GMT)
fix memory leak
February 2, 2020, 11:37 (GMT)
new normalize vector node
February 2, 2020, 11:26 (GMT)
fix stack use out of scope error
February 2, 2020, 11:26 (GMT)
vectorize Map Range node
February 2, 2020, 10:43 (GMT)
new ceil and floor float nodes
February 2, 2020, 09:40 (GMT)
Merge branch 'master' into functions
February 2, 2020, 09:37 (GMT)
GPencil: Use bounding box collision instead of radius
February 2, 2020, 08:28 (GMT)
UI: fix blurring of bitmap icons for the navigation gizmo
February 2, 2020, 07:09 (GMT)
Merge branch 'blender-v2.82-release'
February 2, 2020, 07:01 (GMT)
Fix error showing viewport units

Out of bounds buffer unit-system index with zoomed out viewport.
February 2, 2020, 00:47 (GMT)
Cleanup: clang-format
February 1, 2020, 19:14 (GMT)
GPencil: Add collision checking for Sculpt

Instead to check all points, first a general stroke checking is done in order to avoid reading thousands of points.
February 1, 2020, 18:44 (GMT)
Merge branch 'undo-experiments' into undo-experiments-swap-reread-datablocks
February 1, 2020, 18:43 (GMT)
Merge branch 'master' into undo-experiments
February 1, 2020, 18:43 (GMT)
Refactor readfile's liblink code.

Liblink specific ID type function was so far running a loop over all IDs
of relevant type, unlike almost any other 'ID-callback-like' functions
in Blender, which usually let the looping controll to calling code.

The latter approach is more convinient when one want to add generic
(i.e. type-agnostic) code, since it typically only has to change code in
one place (caller function) instead of tens of places (all the callback
functions).

This commit also changes/sanitizes a few things that had nothing to do
in main liblink code, like mesh conversion from tessfaces to polys
(which can be done in after-linking versionning code), or scenes' cycles
detection/check regarding background 'set' scenes.

Differential Revision: https://developer.blender.org/D6727
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021