October 31, 2019, 13:32 (GMT) |
Fix T71053: Poly Build tool crashes blender when deleting wire vertices Dissolve the vertex when it is wire instead of trying to collapse the edge. When collapsing the edge, ##v_kill->e## was not NULL, so the assert in ##bmesh_kernel_join_vert_kill_edge## fails. Reviewed By: jbakker Maniphest Tasks: T71053 Differential Revision: https://developer.blender.org/D6159 |
Revision 92e04dc by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 13:15 (GMT) |
rename placeholder to dummy |
Revision d218811 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 13:11 (GMT) |
access function and parameter names |
October 31, 2019, 12:58 (GMT) |
Refactor how we communicate handle precedence to curve calculation Use already set flag, much less hacky this way (even though it required additional changes). |
Revision db0ee0f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 12:51 (GMT) |
further improve MultiFunction API |
Revision e09e429 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 12:43 (GMT) |
cleanup MultiFunction API |
October 31, 2019, 12:40 (GMT) |
Fix dragging broken with auto clamped handles & entire triple selected |
Revision cdd69f8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 12:32 (GMT) |
dot export |
Revision 53d345a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 12:15 (GMT) |
add missing implicit conversions |
Revision b7c516a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 11:55 (GMT) |
add more primitive conversions |
Revision 16150b7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 11:27 (GMT) |
cleanup network generation code |
October 31, 2019, 11:27 (GMT) |
Merge branch 'master' into greasepencil-object |
October 31, 2019, 11:27 (GMT) |
Fix mistake in handle transform logic |
October 31, 2019, 10:56 (GMT) |
Merge branch 'master' into temp-graph-select-changes |
October 31, 2019, 10:56 (GMT) |
UI: Only show render result in image editors in view mode Previously, with the render display mode set to "Image Editor", we'd use any image editor that doesn't already show a (non-render-result) image, even if they weren't set to view mode (but UV, paint or mask mode). It could be confusing or annoying when using an Image Editor for a purpose that the mode wasn't created for. Note that with the introduction of a UV sub-Editor, the old behavor was even more confusing. Changing a UV Editor to show the render result was weird. |
October 31, 2019, 10:49 (GMT) |
GPencil: Display dot icon for active material in Assign menu Now, a dot icon is displayed in front of the current object active material. |
Revision 5816f75 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 10:44 (GMT) |
initial automatic node vectorization |
Revision 0ceef31 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 31, 2019, 09:59 (GMT) |
support for full pointer array in virtual list |
October 31, 2019, 07:01 (GMT) |
Cleanup: comments for is_path_builtin Also reduce scope of import. |
October 31, 2019, 07:00 (GMT) |
Cleanup: import functions from bpy.props Some instances used bpy.props when the convention is to import them. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021