October 2, 2019, 21:32 (GMT) |
Fix assert in image crop |
October 2, 2019, 21:32 (GMT) |
Fix incorrect flag check in gpencil subdiv modifier |
October 2, 2019, 21:32 (GMT) |
Fix pointer assignment |
October 2, 2019, 21:32 (GMT) |
Fix F-Key icon display |
October 2, 2019, 21:32 (GMT) |
Fix error in opensubdiv topology refiner face matching check |
October 2, 2019, 21:16 (GMT) |
GPencil: Use original strokes, not evaluated |
October 2, 2019, 20:48 (GMT) |
Fix T69924: Prefetch stops when moving playhead Fix T70194: Prefetch freezes Blender in some cases - Initialize depsgraph in isolated bmain struct. - Fix prefetching range (forgot in initial prefetch commit). - Fix crash - Add check if prefetch job is initialized and running. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5899 |
October 2, 2019, 17:42 (GMT) |
Implement a user preference for the default Auto Handle Smoothing mode. The default was changed with an initial implementation of the feature. With the feedback from animators, having a behavior which affects curves outside of a changing range is not convenient for professional animators working on high quality character animation. On the other hand, automatic smoothing is better for casual animation of object motion. This change adds an ability to change the default via User Preferences. Differential Revision: https://developer.blender.org/D5875 |
October 2, 2019, 16:56 (GMT) |
UI: add NLA track and channel theme color Patch contributed by Paul (Thirio). Differential Revision: https://developer.blender.org/D5967 |
October 2, 2019, 16:56 (GMT) |
UI: use consistent text box theme colors in search popups This solves an issues where these text fields would use menu background colors, making it difficult to create a correct theme. Default theme looks the same, only Blender Light now shows a dark text field. Patch contributed by Paul (Thirio). Differential Revision: https://developer.blender.org/D5906 |
October 2, 2019, 16:28 (GMT) |
October 2, 2019, 15:11 (GMT) |
USD: removed the temporary code for timing code execution |
October 2, 2019, 15:09 (GMT) |
USD: stricter viewport locking when exporting This is to prevent crashes like we had with the Alembic exporter (T65816). |
October 2, 2019, 14:58 (GMT) |
Use PBVH_FullyMasked flag in mesh filter We don't need to filter the fully masked nodes here after adding the flag Reviewed By: brecht Differential Revision: https://developer.blender.org/D5973 |
October 2, 2019, 14:56 (GMT) |
Cleanup: added my name to TODO comments |
October 2, 2019, 14:56 (GMT) |
Cleanup: remove scene parameter from USD_export() The Context is passed to USD_export() anyway, which already contains the scene. |
October 2, 2019, 14:50 (GMT) |
Merge origin/master |
October 2, 2019, 14:35 (GMT) |
Fix T70331 Node group passthrough is broken |
October 2, 2019, 14:35 (GMT) |
Workaround for NVidia broken driver This disable the indirect drawcall on all Nvidia hardware. This has to be until nvidia fixes their drivers or instruct us how to correctly fix the issue. Related to T70011 Various display issues on NVIDIA after draw call batching. |
October 2, 2019, 14:35 (GMT) |
Fix T70414 EEVEE: Crash with 2 viewports, UV edit and sync selection |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021