July 4, 2019, 15:27 (GMT) |
1D, 2D, and 4D musgrave texture |
Revision 1455e56 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 4, 2019, 15:05 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 7aed5dc by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 4, 2019, 14:35 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-npr |
Revision 7f410f0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 14:30 (GMT) |
initial replaceable unlinked inputs handler Depending the use case, unlinked node inputs should be handled differently. Sometimes, it is okay to load them from RNA on every call, but sometimes they should also be hardcoded into the generated assembly. |
July 4, 2019, 14:29 (GMT) |
T66266: Grease Pencil Simplify Adaptive is not behaving correctly Now the simplify code works correctly in 3D space. Before it was trying to project the strokes down into a local 2D space, but that didn't work nicely for strokes with overhangs or big changes in the stroke direction. The code in question was simplified as well which lead to some nice code reduction. Reviewed By: Antonio Vazquez Differential Revision: https://developer.blender.org/D5183 |
Revision 1009881 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 4, 2019, 14:12 (GMT) |
LANPR: Intersection cache now updates before lanpr_cache_finish(). |
Revision cdd5d41 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 14:08 (GMT) |
fix memory leak |
Revision 3a0cfed by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 13:57 (GMT) |
first time using the function nodes within bparticle nodes |
July 4, 2019, 13:47 (GMT) |
Fix T63788: Crash if particle system is turned off in particle editing mode Make sure particle system edit never points to a modifier or particle system which becomes inactive. This is needed because copy-on-write will change pointers of them and those pointers are supposed to be restored from particle system evaluation. But since the particle system is disabled it never updates pointers. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D5180 |
July 4, 2019, 13:44 (GMT) |
Cleanup: Suppress warning Introduced by previous commit |
July 4, 2019, 13:42 (GMT) |
Workbench: Support for MatCap + Textured models Now it is possible to enable MatCap lighting on top of textured models in the workbench engine. Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D5182 |
July 4, 2019, 13:41 (GMT) |
GreasePencil: Image render artifacts When doing image rendering with grease pencil, it reused the view of workbench or EEVEE. These views might be offsetted due to TAA. This shifted the view a tiny bit. We will not reset the view in between render engines. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5171 |
July 4, 2019, 13:35 (GMT) |
Cloth: set bmesh vert->co to cloth verts[i].x This is possible to do now since the cloth is reindexed, important when the length of the edges changes after the initial position of the cloth |
Revision 82ae824 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 13:31 (GMT) |
cleanup data flow graph generation |
Revision e7ff5b1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 13:02 (GMT) |
don't use output parameter when building data flow graph |
Revision 7a6ab07 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 12:49 (GMT) |
make it possible to build data flow graphs for any node tree |
July 4, 2019, 12:18 (GMT) |
ImBuf Py API: add crop method |
Revision bee737b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 12:03 (GMT) |
store list with non-reroute and non-frame nodes explicitely |
Revision d66644d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 11:57 (GMT) |
cleanup finding input and output nodes of function |
Revision be0ed93 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 4, 2019, 11:44 (GMT) |
use indexed node tree in more places |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021