Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2441 / 8462

June 17, 2019, 11:05 (GMT)
Cycles: Fixed VDB grid lookup when several grids in a file have the same name
June 17, 2019, 11:03 (GMT)
Cycles: Changed isovalue compaison for volume meshes to include equals - probably suboptimal volume meshes, but correct renders at least
June 17, 2019, 11:03 (GMT)
OpenVDB modifier: Changed the "sparse render" name to "in memory render", defaulting to sparse data structure
June 17, 2019, 11:00 (GMT)
Cycles: Enabled direct sampling of OpenVDB data in the CPU kernel.
June 17, 2019, 10:55 (GMT)
Fix T65651: Crash when changing audio strip source file
June 17, 2019, 10:16 (GMT)
initial mesh surface emitter
June 17, 2019, 10:12 (GMT)
Fix T63867: image sequence not updating in Eevee animation render
June 17, 2019, 09:46 (GMT)
Cleanup: Fix comment typo error
June 17, 2019, 09:20 (GMT)
OpenVDB: Disable simplification when rendering sparse

Simplification would mess up some values that Cycles needs when doing
sparse renders, so this commit disables render simplification when
sparse rendering is enabled, ensuring the values will be correct.
June 17, 2019, 09:20 (GMT)
OpenVDB: Expose `index_offset` property in RNA
June 17, 2019, 09:19 (GMT)
Emit from other objects origin
June 17, 2019, 09:10 (GMT)
Pipeline: Fix memory leak when movie failed to open
June 17, 2019, 09:04 (GMT)
Fix T65817: Video Sequencer doesen't render speakers' sounds

Part of the issue was caused by missing speaker objects in the depsgraph
used for post-processing.

Remaining part was caused by missing scene sound update for this depsgraph.
June 17, 2019, 09:04 (GMT)
OpenVDB: Set `clipping` to 0.0
June 17, 2019, 09:03 (GMT)
OpenVDB: Make filepath of current frame available

This makes `abs_path` in the OpenVDB modifier return the path to the
frame that should currently be read (taking into account the current
frame, the frame offset, and frame overrides).

This is a bit hackish, as it duplicates the frame calculation and path
generation code, but it was the quickest and easiest way to achieve
this, in contrast to adapting and exposing the existing functions to
work with this use-case.
June 17, 2019, 09:03 (GMT)
OpenVDB: Add sparse render option

This option prevents the cache from being loaded into memory.
June 17, 2019, 08:59 (GMT)
only write rotation data to mesh if particle rotation was enabled
June 17, 2019, 08:59 (GMT)
simple point emitter
June 17, 2019, 08:45 (GMT)
fix for rotation calculation in anim bind
June 17, 2019, 08:22 (GMT)
Merge branch 'master' into greasepencil-object
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021