Revision ed02e1d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 7, 2019, 10:30 (GMT) |
cleanup interface to solver |
Revision d301315 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 7, 2019, 10:24 (GMT) |
little bit more interesting particle movement |
Revision 3d797d0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 7, 2019, 10:17 (GMT) |
splitup bparticles code into multiple files |
June 7, 2019, 10:04 (GMT) |
DrawManager: OpenGL State Image Rendering The OpenGL state was not set to blender defaults when using `DRW_render_to_image` path. This is only used when doing F12-rendering. Cause of changes with the `RESTART_INDEX` hair rendering was rendering the restart_index as an actual vertex index. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5039 |
Revision 41cbcf9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 7, 2019, 10:00 (GMT) |
try a different approach to connect state to solvers |
June 7, 2019, 09:59 (GMT) |
Sequencer: Fix missing sound from nested scene strips |
June 7, 2019, 09:59 (GMT) |
Sound: Use dependency graph instead of bmain Allows to move scene sound update to dependency graph evaluation. |
June 7, 2019, 09:51 (GMT) |
Cleanup: Remove unused variable and move definition |
June 7, 2019, 09:46 (GMT) |
GPencil: Cleanup multiframe code |
June 7, 2019, 09:46 (GMT) |
Fix T65591: GPencil Arrange Strokes operator does not work in multiframe |
Revision 01196be by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 7, 2019, 09:04 (GMT) |
initial particle system api test Still not happy with the way solver-dependent state is handled. |
June 7, 2019, 08:54 (GMT) |
Merge branch 'tangent28_master_upstream' into tangent28_cycles_adaptive_sampling |
June 7, 2019, 08:47 (GMT) |
Remove Deform Delay armature option This option can not be supported by a new granular dependency graph, and, especially, copy-on-write. It was always doing full update ever since initial commit of new dependency graph which we are using here in the studio for the past years and lack of this option was never brought up. Fixes T65557: Delay refresh option in armatures is broken |
Revision ee28432 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 7, 2019, 08:40 (GMT) |
Merge branch 'master' into greasepencil-object |
June 7, 2019, 08:35 (GMT) |
Sculpt toolbar: Group new Mask Lasso tool with the Mask Border tool Also flip Simplify and Mask, so that all the mask-related tools are next to each other. |
June 7, 2019, 08:33 (GMT) |
Forgot this file in last commit |
June 7, 2019, 08:24 (GMT) |
Add Lasso Mask icon for Sculpt Mode toolbar |
June 7, 2019, 08:24 (GMT) |
Add support for instancied mesh |
June 7, 2019, 08:14 (GMT) |
Cleanup: keymaps |
June 7, 2019, 07:59 (GMT) |
Industry Compat keymap: Fix alt-key navigation over gizmos This broke recently after recent gizmo keymap changes |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021