Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2550 / 8462

April 30, 2019, 14:26 (GMT)
Select: Add 'deselect on nothing' to Graph (fcurves) editor.

Part of T63995.
April 30, 2019, 14:09 (GMT)
Select: Add 'deselect on nothing' to UV editor.

As with mask, when this is enabled there is now a maximum click distance
from an item to actually select it.

Part of T63995.
April 30, 2019, 13:34 (GMT)
Cycles: Fixed equiangular area light sampling.

For some reason, light samples didn't contain the correct normal
of the light source when performing equiangular sampling.
Now it's explicitly fetching it from the lights array.
April 30, 2019, 13:29 (GMT)
Fix proportional editing always enabled if the property exists in the
operator

Fixes T64010, T64011

Reviewers: brecht

Maniphest Tasks: T64010, T64011

Differential Revision: https://developer.blender.org/D4764
April 30, 2019, 12:17 (GMT)
Refactor markers drawing

This will make it easier to move the markers area somewhere
else (to the top) in a separate step.

There should be no functional changes, only minor UI changes.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4745
April 30, 2019, 12:10 (GMT)
Refactor: Separate scrollers from text drawing in API

This is a continuation of rB7fdffd735ff24, where I separated the
e.g. frame number drawing from scrollers internally.
This patch changes the API, so that space draw handlers
have to draw these numbers explicitely.

This greatly simplifies the scrollers API for all spaces
that just need scrollers without any frame numbers.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D4747
April 30, 2019, 12:07 (GMT)
Fix T63393 Eevee: Specular Shader's Clear Coat does not function
April 30, 2019, 12:01 (GMT)
Sequencer: Scene Strip Performance

- Merged SEQ_OFSDRAW with V3D_OFSDRAW and define in the
DNA_view3d_types: Due to this FSAA always kicked in making the
rendering slow.
- Removed `Texture Solid` and `DOF`.
- Now when chosing Solid rendering the settings
of the original scene is used.
- Added a global override to use scene specific shading. In the
Future we will need to enhanced this so user can change the
settings.
- Added support for LookDev. LookDev crashed as it needed the
`evil_C` what was not set
- LookDev mode will always show the scene + world lights.

Reviewed By: brecht, fclem

Maniphest Tasks: T62517

Differential Revision: https://developer.blender.org/D4738
April 30, 2019, 11:58 (GMT)
use first-class llvm vector for Vector type
April 30, 2019, 11:13 (GMT)
Fix T63759 Vertex Bevel works for width and depth offset types.

From D4719 by George Vogiatzis (Gvgeo).
April 30, 2019, 10:58 (GMT)
Fix T64003: cannot enter object dimensions above 10000

When this button was still RNA based it was FLT_MAX (that changed to
10000 in rB1b8c3774a86e)

Reviewers: brecht

Maniphest Tasks: T64003

Differential Revision: https://developer.blender.org/D4763
April 30, 2019, 10:55 (GMT)
DRW: Add debug utility for batch cache requests
April 30, 2019, 10:55 (GMT)
Fix T64009 Normal Maps not working on EEVEE

Was missing a flag from recent refactor.
April 30, 2019, 10:48 (GMT)
rename SimpleLLVMTypeInfo to PackedLLVMTypeInfo
April 30, 2019, 10:42 (GMT)
cleanup LLVMBool type info
April 30, 2019, 10:40 (GMT)
Fix T63912: don't collapse menu separators for pie menus

Differential Revision: https://developer.blender.org/D4748
April 30, 2019, 10:35 (GMT)
new TrivialLLVMTypeInfo to simplify creating other types
April 30, 2019, 10:10 (GMT)
Fix T63865: Animated Influence slider of NLA Strip doesn't update

Add special case to construct PointerRNA from evaluated NLA strip
to an original one when flushing animation back to the original ID.

Reviewers: brecht

Maniphest Tasks: T63865

Differential Revision: https://developer.blender.org/D4762
April 30, 2019, 10:10 (GMT)
Depsgraph: Store pointer to original NLA strip

Similar to modifier data and particle systems.
April 30, 2019, 10:07 (GMT)
clear cached node states on file load
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