April 30, 2019, 04:48 (GMT) |
UI: reorganize proportional editing options - Move connected & projected into individual toggles. - Top-level proportional editing button now only toggles. - Use popover for proportional edit-mode falloff and options. Note that it's no longer possible to toggle connected via key bindings, although this could be supported again if it's needed. Resolves T58081 |
April 30, 2019, 04:48 (GMT) |
Cleanup: comments (long lines) in physics |
April 30, 2019, 03:41 (GMT) |
Cleanup: comments (long lines) in collada |
April 30, 2019, 00:51 (GMT) |
Gizmo: display axis in camera view User request to see axis even when in camera view, it's also useful when the camera is locked to the view. |
April 29, 2019, 17:52 (GMT) |
Fix T59848: precisely represent the dependencies of Armature modifier. When the modifier uses vertex groups, the set of the bones it actually needs is precisely defined by the set of the group names. If envelopes are enabled, this refinement is not available, because any bone can potentially be used. This can be used in the dependency graph construction to allow objects deformed by a part of the armature to be used in constraints on other bones, e.g. for placing cartoon-style face elements on top of the body mesh via Shrinkwrap constraints. Since the list of vertex group names is now used as an input by the dependency graph, adding/removing/renaming groups should now be triggering a graph rebuild. Differential Revision: https://developer.blender.org/D4715 |
April 29, 2019, 16:51 (GMT) |
DRW: Batch Cache: Add Loop normals calculation flag and cleanup style Improve selection time since it bypass BM_loops_calc_normal_vcos when mesh uses auto-smooth. |
April 29, 2019, 16:51 (GMT) |
DRW: Improve edit mode selection time when using auto-smooth Unfortunately it does not concern paint mode. Related to T63946 |
April 29, 2019, 16:51 (GMT) |
DRW: Speedup: Improve time to validate batch cache This is a small improvment but is does scale up with the number of objects. This improvement *does not* speedup geometry update. |
April 29, 2019, 15:21 (GMT) |
Industry Compat Keymap: Small fixes - Use W for Move in Sequencer - Use correct shortcut for sidebar in Sequencer - Remove inconsistent shortcut for adding nodes |
April 29, 2019, 15:20 (GMT) |
Fix T63979: GPencil control points hidden in orthographic mode |
Revision f147bec by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) April 29, 2019, 14:25 (GMT) |
Merge branch 'master' into greasepencil-object |
April 29, 2019, 14:24 (GMT) |
GPencil: Improve Fill Tool speed (6 times faster) in complex files There was a double loop when drawing the offscreen data for the fill tool. This loop did an exponential drawing, slowing a lot the process. For example, one file was using 7.39 seconds and now use 1.20 or less to do the same process. The fix is more noticeable with big files, reducing exponentially the time used by the tool. For very simple files the speed change can be unnoticeable. Aso fixed a hidden bug with stroke opacity that it was unnoticeable due the double loop. |
April 29, 2019, 14:14 (GMT) |
UI: move properties panel into 'Item' category |
April 29, 2019, 13:52 (GMT) |
Cleanup: Spelling in comment |
April 29, 2019, 13:48 (GMT) |
Missed last commit (workspace template checks) |
April 29, 2019, 13:35 (GMT) |
UI: top-bar reorganization This hides the top-bar by default for everything besides paint/sculpt workspaces. - Use the top-bar mainly for active tool settings & popovers panel options. (transform / snap settings are an exception for this convention). - Only show the top-bar (by default) in paint work-spaces (sculpt / texture-paint / grease-pencil). - Add an active-tool panel to the sidebar. - Split 3D view tabs into (Item / Tool / View). D4721 with minor changes. Further work is needed for the top-bar and image-editor. |
April 29, 2019, 13:12 (GMT) |
Fix: Dopesheet context menu was referencing easing_type This only exists in Graph Editor. |
April 29, 2019, 13:11 (GMT) |
Industry Compat Keymaop: Clear use of Tab in remaining editors This makes it possible to use Tab for operator search everywhere. |
April 29, 2019, 12:39 (GMT) |
Cycles: Improved eqiuangular sampling for spot lights. When doing equiangular sampling, it now first clips the ray to the intersection of the spot light cone. |
April 29, 2019, 12:20 (GMT) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021