Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2658 / 8462

March 7, 2019, 15:09 (GMT)
Sculpt; Fix memory leak on redraw normals update
March 7, 2019, 15:09 (GMT)
Fix T62271: Particles with multires crash on sculpt

In fact, any modifier on top of multires would lead to crash.
Was missing pointer update.

Basically, bring the control flow closer to 2.7.
March 7, 2019, 14:55 (GMT)
Fix T61671: Too strong too dark text shadow in Blender Light theme

Reviewers: pablovazquez

Differential Revision: https://developer.blender.org/D4468
March 7, 2019, 14:55 (GMT)
Fix T61761: Randomize Transform is an object mode operator

Reviewers: brecht, billreynish

Differential Revision: https://developer.blender.org/D4467
March 7, 2019, 14:07 (GMT)
UI: Change UI name of Draw Labels to Include Labels

For compliance with recent naming conventions.
March 7, 2019, 13:57 (GMT)
UI: Use sub-panels inside Grease Pencil Onion Skinning panel

Reviewers: Antonio Vazquez (antoniov)

Differential Revision: D4465
March 7, 2019, 13:43 (GMT)
Image: use sample size instead of radius

It wasn't possible to sample a 2x2 region.
March 7, 2019, 13:17 (GMT)
Cleanup: redundant select flush
March 7, 2019, 12:45 (GMT)
Tool System: use set/add/subtract for all lasso select operators
March 7, 2019, 11:23 (GMT)
Fix T62289: crash with texture paint slots and missing node group datablock.
March 7, 2019, 11:16 (GMT)
Multires: Fiux memory leak

The work data for materials flags was never freed.
March 7, 2019, 11:02 (GMT)
Refactor building the draw string for floats and ints

Differential Revision: https://developer.blender.org/D4466
March 7, 2019, 10:55 (GMT)
Fix T62280: driver functions added in load_post broken after recent changes.

Evaluate the dependency graph a bit later still. This kind of worked before
because it was using the drive namespace from the previously loaded .blend
file but that's of course wrong.
March 7, 2019, 10:45 (GMT)
I18n: Enable Thai language.
March 7, 2019, 10:38 (GMT)
cleanup
March 7, 2019, 10:29 (GMT)
Refactor CDData masks, to have one mask per mesh elem type.

We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.

Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don?t want to generate
clnors everytime we request vnors!

As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).

Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D4407
March 7, 2019, 10:22 (GMT)
rename RefCounted to RefCountedPtr
March 7, 2019, 10:17 (GMT)
refcounter cleanup
March 7, 2019, 10:12 (GMT)
Tools: Add Radius tool to Grease Pencil toolbar

Icon pending.
March 7, 2019, 09:53 (GMT)
Cleanup: de-duplicate selection keymap templates
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021