Revision f1255ba by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) November 19, 2018, 16:15 (GMT) |
Use Time Offset modifier to calc VBOs size The active frame can be different if there is a time offset modifier. |
Revision ee58b97 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) November 19, 2018, 15:55 (GMT) |
GP: Small cleanup |
Revision 9e38c89 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) November 19, 2018, 15:30 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/draw/engines/gpencil/gpencil_draw_utils.c |
November 19, 2018, 15:28 (GMT) |
Remove note about Blender Internal |
Revision bdbbada by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) November 19, 2018, 15:26 (GMT) |
GP: Recalc VBOs size with modifiers Some modifiers can change the total number of points. |
November 19, 2018, 14:48 (GMT) |
DRW: Make profiling more precise on certain drivers. This makes the whole rendering slower (because of sync point) but the numbers displayed by the draw manager profiler is more precise on some buggy drivers. They seems to issue the query before the last one ends. |
November 19, 2018, 14:48 (GMT) |
Studio Lights: Big Cleanups * Less Lengthy enum/macro names. * Optimize computation of Spherical Harmonics. * Reduce radiance cubemap size a bit. Higher resolution is not necessary. * Remove STUDIOLIGHT_LIGHT_DIRECTION_CALCULATED (was not used). * Do windowing on each component separately instead of using luminance. * Use ITER_PIXELS to iterate on each pixels, using pixel center coords. * Remove gpu_matcap_3components as it is only needed when creating the gputex. * Fix a lot of confusion in axis denomination/swizzle. These changes should not affect functionallity. |
November 19, 2018, 13:32 (GMT) |
Py API Docs: use new bind context manager in gpu examples |
November 19, 2018, 12:44 (GMT) |
fix attempt for dynamic fracture |
November 19, 2018, 12:39 (GMT) |
STUDIOLIGHT: leave a comment of why `STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING` was commented. |
November 19, 2018, 12:28 (GMT) |
Revert "BKE object: Correct bound box of bezier curve objects not matching the object viewed." This reverts commit 24677cf77bbd97827bb5789bc1e4d883732a59da. |
November 19, 2018, 12:16 (GMT) |
PyAPI: GPUOffscreen: Add context manager for the `bind` method to work with the `with` statement. Differential Revision: https://developer.blender.org/D3918 |
November 19, 2018, 11:31 (GMT) |
Themes: Remove deprecated themes. Most themes have missing/wrong settings due to the new editors in 2.8 A Call-for-content has been made at devtalk.blender.org for the community to contribute new ones. |
November 19, 2018, 11:05 (GMT) |
LOOKDEV: disable STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING This option is causing the texture to become full of nan(ind)s. I don't know how it worked before. Until this is resolved, this feature (which improves the quality of LOOKDEV's irradiance texture) will be disabled. |
November 19, 2018, 11:05 (GMT) |
EEVEE: Cleanup: default_world_frag.glsl |
November 19, 2018, 11:05 (GMT) |
EEVEE: Cleanup remove unused shader. |
November 19, 2018, 11:05 (GMT) |
BKE object: Correct bound box of bezier curve objects not matching the object viewed. |
November 19, 2018, 11:04 (GMT) |
Fix T57889: Crashes on undo and redo while working with image or image empty |
Revision 4613870 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) November 19, 2018, 10:37 (GMT) |
GP: Alloc maximum size The resize of the VBOs is very heavy for the CPU, so now the maximum size is allocated. |
November 19, 2018, 10:30 (GMT) |
RNA: re-enable update notifier flags This was causing too many missing updates and each need investigation which won't happen before beta. |
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