Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3109 / 8462

July 6, 2018, 20:31 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/__init__.py
source/blender/editors/object/object_add.c
source/blender/editors/object/object_intern.h
source/blender/editors/object/object_ops.c
source/blender/editors/space_buttons/space_buttons.c
source/blender/makesrna/intern/rna_internal.h
July 6, 2018, 20:22 (GMT)
Enable Onion with Overlay button

The grease pencil onion skin need to set the cache as dirty to recalculate geometry, so a depsgraph recalc must be done when change Overlay switch.
July 6, 2018, 18:54 (GMT)
Undo hide Onion with overlay

There is a problem with the cache update and need a refactor. Remove the code while found a solution.
July 6, 2018, 18:22 (GMT)
Viewport: in Lookdev shading, disable scene lights and world by default.

Now we light with just a user defined HDRI by default, which is useful
for material setup and texture painting and lighting without having to
set up any scene lights.

Previously it would use the scene world without lights by default, which
in some files is just black.
July 6, 2018, 18:22 (GMT)
Cleanup: remove unused shader node compatibility flag.

No longer needed after Blender Internal removal and Eevee replacing the
Cycles GLSL shading nodes.
July 6, 2018, 18:06 (GMT)
UI/Python: rename Lamps to Lights, to follow more standard terminology.

Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
July 6, 2018, 17:34 (GMT)
Merge branch 'master' into blender2.8
July 6, 2018, 17:33 (GMT)
UI: Add extra padding to menus to draw sub-menu triangles in

Shortcut strings would be offset to the left to make space for the triangles,
breaking the alignment with other shortcut strings. Now this alignment is kept
by making menus slightly wider if there's a sub-menu triangle visible, making
room for the triangle.
July 6, 2018, 17:33 (GMT)
UI: Use flat triangle drawing for indicating submenus

Left the RIGHTARROW_THIN icon in, even though it's not used in C code anymore.
However add-ons may do (e.g. Amaranth does).
July 6, 2018, 17:31 (GMT)
PyDrivers: update bytecode check for Python3.6
July 6, 2018, 16:29 (GMT)
UI: Single-column for 3D Cursor panel in 3D View
July 6, 2018, 16:23 (GMT)
UI: 3D View, View panel: single-column, flow and subpanel

See D3525
July 6, 2018, 15:53 (GMT)
3D View: support object type visibility/selection

Trying to have a single option for this is too likely to be
insufficient in some cases.

Instead, support object type visibility & selectability per view-port.
July 6, 2018, 15:40 (GMT)
Ocean Modifier: refactored the delayed-refresh approach

The approach of setting 'refresh' flags on the modifier, and performing
the associated actions when the modifier is being evaluated, is a bad
one. Instead, we use the separation of the original and the evaluated
copy to 'refresh' certain things (because they simply aren't set at all
on the original). Other actions are now done directly with BKE_ocean_xxx
functions on the original data, intead of during evaluation.
July 6, 2018, 15:40 (GMT)
Ported mesh_create_derived_view() to mesh_create_eval_final_view()
July 6, 2018, 15:40 (GMT)
Ocean Modifier: ported from DerivedMesh to Mesh
July 6, 2018, 15:40 (GMT)
Added comment for DEG_TAG_PSYS_xxx and PSYS_RECALC_xxx relation
July 6, 2018, 15:16 (GMT)
Merge branch 'master' into blender2.8
July 6, 2018, 15:15 (GMT)
Animation player: Ensure new frames are displayed while dragging mouse

Thanks Campbell for review!
July 6, 2018, 14:59 (GMT)
UI: remove Edit Lines color from Overlay panel
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021