Blender Git Commit Log

All Blender Git commits.

Page: 3581 / 8462

November 29, 2017, 16:06 (GMT)
ID static override: automatically detect new overrides as part of undo step.

We could do that in several different way, e.g. adding some tag during
DEG evaluation, etc. But this is not a critical process (it's main
purpose is user feedback), so current solution seems to work well enough
- and it's dead simple! ;)
November 29, 2017, 16:03 (GMT)
ID Static Override: add basic generic UI tools to control override of properties.
November 29, 2017, 15:59 (GMT)
Fix merge errors
November 29, 2017, 15:49 (GMT)
Merge branch 'blender2.8' into greasepencil-object
November 29, 2017, 15:47 (GMT)
New Grease Pencil Offset modifier
November 29, 2017, 15:32 (GMT)
Merge branch 'master' into blender2.8
November 29, 2017, 15:28 (GMT)
added settings for fluid diffusion (i.e. viscosity and surface tension)
November 29, 2017, 15:26 (GMT)
added support for updated manta fire burn function
November 29, 2017, 15:26 (GMT)
Cleanup: De-duplicate code in object update routines
November 29, 2017, 15:25 (GMT)
updated manta pp files
November 29, 2017, 15:22 (GMT)
Cleanup: Split depsgraph uber transform function callback
November 29, 2017, 15:15 (GMT)
Cleanup: Remove unused argument
November 29, 2017, 15:12 (GMT)
Cleanup: Make object_handle_update easier to follow
November 29, 2017, 15:01 (GMT)
Merge branch 'master' into blender2.8
November 29, 2017, 14:59 (GMT)
Cleanup: Remove unused function
November 29, 2017, 14:47 (GMT)
ID Static Override: add basic UI feedback.

For now, using a new color for overridden properties (similar to
animated/driven status), UI team will need to work on a better solution
maybe...
November 29, 2017, 14:47 (GMT)
Merge branch 'master' into blender2.8
November 29, 2017, 14:42 (GMT)
Eevee: Fix default shader.
November 29, 2017, 14:37 (GMT)
Transform: Avoid use of ob->recalc in snapping code

Do a direct update of object transform instead, without involving
manual trickery of recalc flag.

Shouldn't be functional changes as far as artists are concerned,
but will allow us to get rid of recalc flags in 2.8.

Thanks Bastien for review!
November 29, 2017, 14:31 (GMT)
ID Static Override, part II: RNA changes.

This is essentially a huge refactor/extension of our existing RNA
compare & copy code, since static override needs more advanced handling here.

Note that not all new features are implemented yet, advanced things like
collections insertion/deletion are still TODO (medium priority).

This completes the ground work for overrides, remaining commits will be
about UI and some basic/testing activation of overrides for a limited
set of data-blocks & properties.

For details see https://developer.blender.org/D2417
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021