August 3, 2021, 03:06 (GMT) |
Cleanup: deduplicate function. |
Revision 801034b by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 3, 2021, 02:42 (GMT) |
Support field selection in the geometry delete node |
August 3, 2021, 02:22 (GMT) |
Edit Mesh: Correct normal calculation for "Set From Faces" Setting normals from faces wasn't weighting the faces contribution by the corner angle, giving lop-sided results in some cases. This removes the epsilon check for CLNORS_VALID_VEC_LEN, in favor of matching the behavior of vertex normals exactly. |
Revision 17442bc by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 3, 2021, 01:54 (GMT) |
Merge branch 'master' into temp-geometry-nodes-fields-prototype |
August 3, 2021, 01:14 (GMT) |
Merge branch 'master' into subdivision_work |
August 3, 2021, 01:14 (GMT) |
First pass at implementing a CPU evaluation from the depsgraph. Operators needing the surface of the subdivided mesh on the CPU can do so by triggering a depsgraph update using ID_RECALC_SUBDIVISION. This will update the objects and carry information down to the modifier to do the evaluation on the CPU. |
August 3, 2021, 01:04 (GMT) |
USD export: texture export fixes Added logic to save in-memory baked textures, which was previously failig because baked textures have empty file paths. Also fixed logic to ensure environment textures get exported. |
August 3, 2021, 00:15 (GMT) |
Fix annotations placement option in the Movie Clip editor In rB6ee14c966d05362228511756c4906e043b87e346 the enum items were renamed/removed, this change was not propagated to this setting |
August 2, 2021, 21:01 (GMT) |
Compositor: Full frame Flip node |
August 2, 2021, 20:39 (GMT) |
Compositor: Fix memory leaks when initializing tiles multi-threaded |
August 2, 2021, 20:35 (GMT) |
Compositor: Add invert option to TransformOperation |
August 2, 2021, 20:35 (GMT) |
Compositor: Full frame Stabilize 2D node |
August 2, 2021, 19:45 (GMT) |
Cleanup: Remove duplicate special case check |
August 2, 2021, 19:43 (GMT) |
Fix T90042: Spline tangent calculation assert with coincident points |
August 2, 2021, 19:35 (GMT) |
Merge branch 'master' into sculpt-dev |
August 2, 2021, 19:21 (GMT) |
Merge branch 'cmp-nodes-input' into compositor-full-frame |
August 2, 2021, 18:21 (GMT) |
Cleanup: Make spline settings copy function public It will be useful in the spline type conversion node. Theoretically it could become protected again if that conversion moves out of a node, which might be a nice improvement after an initial version. |
August 2, 2021, 17:47 (GMT) |
Mesh: Tag normals dirty instead of calculating Because mesh vertex and face normals are just derived data, they can be calculated lazily instead of eagerly. Often normal calculation is a relatively expensive task, and the calculation is often redundant if the mesh is deformed afterwards anyway. Instead, normals should be calculated only when they are needed. This commit moves in that direction by adding a new function to tag a mesh's normals dirty and replacing normal calculation with it in some places. Differential Revision: https://developer.blender.org/D12107 |
August 2, 2021, 17:08 (GMT) |
Fix error on proxy building with thumbnail job and improve performance |
Revision ba9561a by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude, soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all, temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 2, 2021, 17:04 (GMT) |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021