Blender Git Loki

Kaikki Blender Git kommitit.

Page: 378 / 8462

August 2, 2021, 17:02 (GMT)
Geometry Nodes: Extrude
August 2, 2021, 17:02 (GMT)
Improved limit radius behavior in curve fillet
August 2, 2021, 16:51 (GMT)
Fix T90356: Frame selected includes active strip

Don't include active strip in this operator.

This was confusing due to name of operator and inconsistent with other
editors.
Revision 67d56eb by Hans Goudey (master)
August 2, 2021, 16:26 (GMT)
Cleanup: Remove unused/unecessary OpenVDB C API

This commit uses OpenVDB more directly for the voxel remesher, without
the extra indirection of copying to a Blender API. This makes the code
simpler, shorter, and easier to understand (though I didn't observe any
performance improvement).

This also removes the rest of the unused and undocumented OpenVDB C API,
which was written when Blender's code didn't really use C++, and doesn't
serve a purpose anymore. Those features will be implemented as nodes in
the future anyway (see D12100).

Differential Revision: https://developer.blender.org/D12097
August 2, 2021, 16:00 (GMT)
Fix crash on adding new strip
August 2, 2021, 15:52 (GMT)
Merge branch 'master' into subdivision_work
August 2, 2021, 15:45 (GMT)
Make Track Position a constant operation
August 2, 2021, 15:45 (GMT)
Add `MovieClipAttribute` as a constant operation
August 2, 2021, 15:26 (GMT)
Fix T78469: Output Metadata: Strip Name no longer accessible

Caused by rB7fc60bff14a6.

This has actually been reported and closed, but that was clearly a
misunderstanding (above commit changed a checkbox to be an enum, but a
second checkbox was simply removed)

Maniphest Tasks: T78469

Differential Revision: https://developer.blender.org/D12084
August 2, 2021, 15:20 (GMT)
Merge branch 'master' into cmp-nodes-input
August 2, 2021, 15:19 (GMT)
Revert "GHOST/X11: enable EGL"

This is causing issues for some users launching Blender, because EGL indirectly
requires GLVND, which is not installed by default on e.g. Ubuntu.

This reverts commit 0b18a618b88b22663e05eca0f4d976875710e7cc.

Fixes T90374

Ref D12034
August 2, 2021, 15:11 (GMT)
Fix T87041: Driver Editor not updated in realtime

Caused by {rBbbb2e0614fc3}

Since above commit only the playhead is updated as an overlay in
animation playback (was moved out of drawing of the main region for
perfomance reasons).
The driver value "debug" visualization is very useful to have during
playback though but was left in main region drawing as part of
`draw_fcurve` (thus does not update in realtime anymore).

Moving `graph_draw_driver_debug` into the overlay is not feasible
because it requires animation filtering which has significant overhead
which needs to be avoided in the overlay which is redrawn on every UI
interaction.

Now tag the whole main region for updates in the Driver Editor during
playback instead (which will make the Drivers Editor as slow during
playback as before rBbbb2e0614fc3 -- but with realtime updates of the
debug visualization).

Maniphest Tasks: T87041

Differential Revision: https://developer.blender.org/D12003
August 2, 2021, 15:00 (GMT)
Asset Browser: Adjust header pulldowns to be Asset Browser specific

So far the Asset Browser just showed the same menus as the File Browser.
Not all of their entries made sense for the Asset Browser though. I
decided to just give them entirely different classes to avoid confusing
if-else checks everywhere. I think the code duplication this adds is a
minor issue, it's better to keep things seperated clearly IMO.

* View menu: Add "Asset Details" toggle for the sidebar region.
* View menu: Remove recursion sub-menu
* View menu: Remove "File Path" region toggle, which doesn't apply for
the Asset Browser.

Differential Revision: https://developer.blender.org/D12057
August 2, 2021, 15:00 (GMT)
Asset Browser: Don't show inapplicable filter and display settings

So far the Asset Browser just showed the same popups and settings as the
File Browser. Not all of them made sense for the Asset Browser though.

* Don't show inapplicable recursion toggle.
* Don't show sorting options, which don't work with assets anyway.
* Don't show the Filter popover, there are currently no applicable items
in there.

Just like in D12057, I decided to add separate classes for the Asset
Browser case.

Differential Revision: https://developer.blender.org/D12059
August 2, 2021, 15:00 (GMT)
Asset Browser: Proper context menu for assets

Add a context menu dedicated to asset operations to the Asset Browser.
There are two separate context menus to keep things separated well and
avoid confusing if-else logic (similar to D12057 & D12059). Their polls
make sure they are displayed for the right contexts only.

Also (to be committed as followup cleanup): Remove now unused special
handling for assets in file delete operator.

Differential Revision: https://developer.blender.org/D12062
August 2, 2021, 14:57 (GMT)
Delete pipeline_config.json file. The yaml file is now used.
Update README.md.
August 2, 2021, 14:37 (GMT)
initial geometry expander node storage
August 2, 2021, 14:22 (GMT)
Cycles X: Restore OptiX SDK 7.3 requirement

Got lost with recent master branch merge. Hopefully this will fix a
missing OptiX compute device issue.
August 2, 2021, 14:19 (GMT)
Use pyrna_enum_value_parse_string
August 2, 2021, 14:13 (GMT)
USD importer: fixed typo

Fixed typo in copyright block comments.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021