Blender Git Loki

Kaikki Blender Git kommitit.

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March 15, 2017, 12:57 (GMT)
Fix crash on node editor when using lasso to remove nodes connections
March 15, 2017, 12:57 (GMT)
Remove unused code from drawnode.c

The code in question was marked as /* not used in 2.5x yet */.
March 15, 2017, 12:57 (GMT)
Immediate Mode: remove commented out code from drawgpencil.c

Some of this was "tagged" for removal by Dec 2016.
March 15, 2017, 12:50 (GMT)
Use FTOCHAR rather than CLAMP of uchar output

This makes no sense to clamp after value was assigned to uchar already.
Proper way to do so is to use FTOCHAR.
March 15, 2017, 12:15 (GMT)
OpenGL: Converted gpu_compositing.c to use batches.
March 15, 2017, 11:51 (GMT)
Merge branch 'blender2.8' into workspaces
March 15, 2017, 11:48 (GMT)
Merge branch 'master' into blender2.8
March 15, 2017, 11:48 (GMT)
Fix strict compiler warning in the previous commit
March 15, 2017, 11:07 (GMT)
Fix layout being duplicated when activating already active workspace
March 15, 2017, 11:01 (GMT)
Fix crashes when reading files saved with workspace branch

Wasn't easy to solve this and would prefer a more elegant solution,
commented in code what the issues are.
March 15, 2017, 10:10 (GMT)
Fix T50938: Cache not being reset when changing simulation settings with new depsgraph

The thing i'm really starting to hate is the requirement to specify both
operation code and node type. Seems to be duplicated enums without real
need for that.
March 15, 2017, 08:36 (GMT)
Implement rest planarity factor scaling
March 14, 2017, 20:32 (GMT)
BGE: Fix blenderplayer stub.

Add dummy definition of WM_operator_is_repeat.
March 14, 2017, 19:04 (GMT)
Merge branch 'master' into blender2.8
March 14, 2017, 18:37 (GMT)
WM: free operators when repeating

Needed since the active operator isn't ensured to be the last.
Revision 647fb6e by Gaia Clary (master)
March 14, 2017, 18:31 (GMT)
fix D2552: Collada - Follow up change to complete the fix in rBda6cd7762810 (use unique id for bones with same name in different armatures)
Revision 4877c93 by Gaia Clary (master)
March 14, 2017, 18:31 (GMT)
Collada simplify: avoid duplicate negation in boolean
March 14, 2017, 18:08 (GMT)
Initial Commit: Snap System: Store 2d arrays in cached to make the snap test.

This is a branch just fot test. Since storing 2d arrays gives more freedom for code changes and is more efficient.

There are some limitations to this code:
- Any change in view3d, or in the object_matrix, makes it necessary to update the cache (which is not done yet);
- Objects are stored in a ListBase at the time the context is created. This does not guarantee that objects added after its creation are included in the snap.
- Objects deleted after context creation can bring segfault problems.

I will test the performance benefits after.
March 14, 2017, 16:56 (GMT)
WM: store operators with undo flag

This is needed so we can tell if operators are executed repeatedly.
March 14, 2017, 16:56 (GMT)
Update path_menu for recent API change
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021