Revision 482ec5d by Schoen (cycles_disney_brdf) March 13, 2017, 14:47 (GMT) |
Fixed a bug that caused an additional white diffuse closure call when using path tracing. |
March 13, 2017, 14:28 (GMT) |
Add/use iterator for all areas in screen (not just screen-layout) |
March 13, 2017, 13:58 (GMT) |
Draw info editor buttons in topbar Basically copies most of the UI definitions from info editor to top bar. |
March 13, 2017, 12:22 (GMT) |
Fix T50920: Adds missing edges on return of bisect operator |
Revision a556bf6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 13, 2017, 12:15 (GMT) |
Merge branch 'blender2.8' into gpencil_2.8 |
Revision fc0e5d5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 13, 2017, 11:30 (GMT) |
New draw at last stroke location This option at layer level allows to draw the new strokes using as origin the last layer stroke location. This is very useful in some drawings with layers at different zdepths. |
March 13, 2017, 10:39 (GMT) |
Mode Engines: Fix MSVC compilation error. |
March 13, 2017, 10:22 (GMT) |
Create global areas for all non-temp windows |
March 13, 2017, 10:15 (GMT) |
Fix T50925: Add AO approximation to split kernel |
March 13, 2017, 10:04 (GMT) |
Get rid of hardcoded screen-size calculation Screen size is the rectangle that can be used by screen layouts, so it excludes global areas. |
March 13, 2017, 09:53 (GMT) |
Merge branch 'workspaces' into topbar Conflicts: source/blender/blenloader/intern/readfile.h source/blender/blenloader/intern/versioning_280.c |
March 13, 2017, 09:45 (GMT) |
New Window Operator (to replace Duplicate Window) A user doesn't want to necessarily create a new Screen only because she wants a new window. This patch allows the user to pick the screen to use for the new Window. If the screen picked is the active one, it duplicates it (as the old behaviour in Blender). Patch with contributions and fixes by Julian Eisel (Severin) Subscribers: venomgfx Differential Revision: https://developer.blender.org/D2555 |
March 13, 2017, 09:05 (GMT) |
Merge branch 'blender2.8' into workspaces |
March 13, 2017, 08:57 (GMT) |
Cycles: Make MESA compiler more happy While this compiler is not officially supported yet, getting it to work is a nice thing because more and more AMD cards will fall under MESA driver. It's also nice to use explicit comparison with NULL, which makes it more clear whether variable is a boolean or pointer. Even Rust enforces this! Patch by Ian Bruce with own modifications. |
March 13, 2017, 04:31 (GMT) |
Implement animated cloth velocity initialization This allows the initial cloth velocity to be set by the vertex velocities in the underlying animation. |
March 12, 2017, 22:13 (GMT) |
optimizations for liquid caching liquid simulations now running without first saving to file |
March 12, 2017, 20:48 (GMT) |
Merge branch 'master' into blender2.8 |
March 12, 2017, 20:33 (GMT) |
UI: expose mesh conversion in apply menu The mesh convert operator can 'freeze' a mesh (WYSIWYG, modifiers, shape keys etc). However its not very obvious that the way to perform this operation is to convert a mesh to a mesh. Expose this as 'Visual Geometry to Mesh' in the 'Apply' menu, since this is where users might expect to see it. |
March 12, 2017, 20:18 (GMT) |
Comments: minor clarification |
March 12, 2017, 20:16 (GMT) |
Clay Engine: Fix missing grid |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021