June 30, 2021, 00:30 (GMT) |
USD export: Armature export WIP. Initial commit of USDArmatureWriter files. |
June 29, 2021, 23:31 (GMT) |
Merge branch 'master' into sculpt-dev |
Revision 7c64636 by Christian Rauch June 29, 2021, 22:50 (GMT) |
cmake: add 'wayland-protocols' to 'deps' make step |
Revision 3d6dc1c by Christian Rauch June 29, 2021, 22:12 (GMT) |
doc: add Wayland dependencies The wayland support requires the following development packages: libwayland-dev, wayland-protocols, libegl-dev, libxkbcommon-dev, libdbus-1-dev, linux-libc-dev |
Revision 6954ea8 by Christian Rauch June 29, 2021, 22:12 (GMT) |
cmake: enable Wayland by default |
Revision 93b3880 by Christian Rauch June 29, 2021, 22:12 (GMT) |
GHOST/wayland: try Wayland only when 'BLENDER_WAYLAND' is set |
Revision 3c71ddf by Christian Rauch June 29, 2021, 22:12 (GMT) |
add extern 'wayland-protocols' 1.21 source: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/tree/1.21 |
Revision 41f380f by Christian Rauch June 29, 2021, 22:12 (GMT) |
cmake: use extern 'wayland-protocols' if system version is insufficient |
June 29, 2021, 21:41 (GMT) |
Add small API to retrieve vertex group indices and lists from an ID |
June 29, 2021, 21:17 (GMT) |
Set read write bits too |
June 29, 2021, 21:08 (GMT) |
Cleanup: split uses of _snap_sequencer_apply according to transform mode The `applySnap` callback of each mode was overwriting the value calculated in `transform_snap_sequencer_apply`. |
June 29, 2021, 20:42 (GMT) |
Cleanup: Deduplicate code |
June 29, 2021, 20:38 (GMT) |
Cleanup: split CalcSnapGeometry in smaller functions |
June 29, 2021, 20:30 (GMT) |
June 29, 2021, 18:30 (GMT) |
VSE: Improved Snapping Change snapping behavior to snap strip edges when they are close to snap point. Default behavior is, that each transformed strip is snapped to any other strip. Implement snapping controls in sequencer tool settings. These controls include: - Snapping on/off - Ability to snap to playhead and strip hold offset points - Filter snap points by excluding sound or muted strips - Control snapping distance Snapping controls are placed in timeline header similar to 3D viewport Reviewed By: mano-wii Differential Revision: https://developer.blender.org/D11646 |
June 29, 2021, 18:09 (GMT) |
Fix crash on link/append for asset data-blocks in Thumbnails mode Same fix as 03a83b4eb5bc, but for the Thumbnails display mode. |
June 29, 2021, 18:02 (GMT) |
Cycles X: Avoid device copy for every pass Differential Revision: https://developer.blender.org/D11743 |
June 29, 2021, 17:47 (GMT) |
Fix T89523: Cycles OpenCL compile error after recent changes Also correctly used inverse transposed matrix for normal transform. |
June 29, 2021, 17:43 (GMT) |
Move active index to geometry |
June 29, 2021, 16:29 (GMT) |
Win32: Window Placement DPI and Scale Adjustment When using multiple monitors that differ in scale and/or dpi, the varying sizes of the window titles and borders can cause the placement of those windows to be out by a small amount. This patch adjusts for those differences on Windows 10 and newer. see D10863 for details and examples. Differential Revision: https://developer.blender.org/D10863 Reviewed by Ray Molenkamp |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021