Blender Git Loki

Kaikki Blender Git kommitit.

Page: 498 / 8462

June 30, 2021, 06:34 (GMT)
Account for other generators, and intermediate directories.
June 30, 2021, 06:25 (GMT)
UV: Replace default grid with subdividing grid

Replaces the default static grid with a dynamically subdividing grid.
This means that zooming in the UV editor will add more divisions to
the grid and vice versa when zooming out.
June 30, 2021, 06:25 (GMT)
Merge branch 'node-scrolling-improvements' of git.blender.org:blender into node-scrolling-improvements
June 30, 2021, 06:21 (GMT)
Fix T89247: Dereference arguments to comparison function correctly

`bm_face_len_cmp` incorrectly interpreted its arguments as `BMFace *`
instead of `BMFace **`, causing an out-of-bounds read.

Ref D11637
June 30, 2021, 06:20 (GMT)
Fix invalid polygon normal array access building bake data

Pre computed normals index wasn't properly aligned.
Regression from 2ec00ea0c1be1ace7cd0c7b68e43cc8e87dd07c7.
June 30, 2021, 06:06 (GMT)
Zero delay in node editor scrolling.

The delay is more useful for the outliner, where lists can become very
long and it makes sense to speed up scrolling over time.
For the node editor, where scroll speed is slow and distances relatively
short, reactive scrolling is more important.
June 30, 2021, 05:03 (GMT)
Geometry Nodes: Curve Primitive Bezier Segment

Creates a Curve with 1 Bezier Spline from four positions (start,
start handle, end handle, end) and a resolution. The handles are
aligned and mirrored automatically. An "Offset" mode is also included
to allow specifying the handles relative to the control points.

The default settings recreate the existing default Bezier Curve in the
3D viewport add menu.

Differential Revision: https://developer.blender.org/D11648
June 30, 2021, 05:00 (GMT)
adaptive_cloth: update references
June 30, 2021, 05:00 (GMT)
bli: generational_arena: add references
June 30, 2021, 04:39 (GMT)
Cleanup: rename 'count' to 'len'

Reserve the term count for values that require calculation
(typically linked lists).

Without this convention it's difficult to know if using a length
accessor function in a loop will be O(N^2) without inspecting the
underlying implementation.
June 30, 2021, 04:36 (GMT)
USD export: WIP armature writer.

Added logic to export USD skeleton bind and rest
transforms.
June 30, 2021, 04:32 (GMT)
Cleanup: unused arg warnings
June 30, 2021, 03:45 (GMT)
Fix directory permissions.
June 30, 2021, 03:39 (GMT)
Geometry Nodes: Curve Primitive Quadratic Bezier Segment

This patch is for a node that creates a poly spline from a
3 point quadratic Bezier. Resolution is also specified.

Curve primitives design task: T89220

Differential Revision: https://developer.blender.org/D11649
June 30, 2021, 03:26 (GMT)
LineArt: Remove duplicated panel register func.
June 30, 2021, 03:22 (GMT)
Geometry Nodes: Curve Primitive Spiral

This node creates a curve spline and gives control for the number of
rotations, the number of points per rotation, start and end radius,
height, and direction. The "Reverse" input produces a visual change,
it doesn't just change the order of the control points.

Differential Revision: https://developer.blender.org/D11609
June 30, 2021, 03:11 (GMT)
LineArt: Remove merge duplicated code.
June 30, 2021, 03:00 (GMT)
Geometry Nodes: Curve Primitive Spiral

This patch adds a Curve Primitives menu in Geometry nodes with an
initial entry of a star primitive.

The node is a basic star pattern node that outputs a poly spline.
Options control the inner and outer radius, the number of points,
and the twist of the valleys.

Differential Revision: https://developer.blender.org/D11653
June 30, 2021, 02:54 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
June 30, 2021, 02:50 (GMT)
LineArt: Fix debug number accidental assignment.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021