Blender Git Loki

Kaikki Blender Git kommitit.

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April 13, 2021, 06:38 (GMT)
initial typed output attribute
April 13, 2021, 06:28 (GMT)
rename
April 13, 2021, 06:26 (GMT)
add materialize parameter
April 13, 2021, 05:28 (GMT)
PyAPI: support retrieving the exception when running a string

- Optionally get the error as a single line.
- Support access the error as an allocated string.
- PyC_ExceptionBuffer_Simple was always printing to the `stdout` while
PyC_ExceptionBuffer didn't, now either print to the output.

Without this, callers are unable to do anything with the error string.
April 13, 2021, 04:45 (GMT)
Geometry Nodes Curves: Add UI for curve sample points node
April 13, 2021, 04:19 (GMT)
Merge branch 'master' into geometry-nodes-curve-support
April 13, 2021, 03:55 (GMT)
USD Import: removed duplicate cachefile code.

Consolidated duplicate code for USD and Alembic cachefile
types, per review for differential D10700.
April 13, 2021, 03:29 (GMT)
LineArt: Accepts multiple line types for one line.
April 13, 2021, 02:50 (GMT)
Revert "LineArt: PointCache for caching chains (code path only)"

This reverts commit f3e4464ef7c0fa65da8dc7b798227c29ce09d51a.
April 13, 2021, 00:47 (GMT)
USD Import: switch on all eCacheFileType enums.

Extended transformcache_evaluate() logic to handle all
eCacheFileType enums with no default. Per review for
differential D10700: Whenever a new enum value is
added in the future, the compiler will produce a warning
that it should be handled here.
April 12, 2021, 23:39 (GMT)
USD Import: eCacheFileType typedef.

Added enum typedef and comment for CacheFile::type,
per review for D10700.
April 12, 2021, 23:27 (GMT)
USD Import: format fix.
Revision 8d9fd04 by Hans Goudey (master)
April 12, 2021, 22:43 (GMT)
Cleanup: Nodes: Use consistent errors for nodes built without features
Revision 1e8a808 by Hans Goudey (master)
April 12, 2021, 21:24 (GMT)
Cleanup: Use C++ types in object_dupli.cc

Using alloca in C++ is not recommended, especially when we have the
blender::Array type that can contain an inline buffer.
April 12, 2021, 21:06 (GMT)
EEVEE: Motion Blur: Fix cdf inversion and a typo
April 12, 2021, 20:21 (GMT)
Reorder enum definitions
April 12, 2021, 20:19 (GMT)
Small cleanups
April 12, 2021, 20:12 (GMT)
Spreadsheet Editor: Row filters

{F9930989 size=full}

This patch adds support for filtering out rows based on rules and values.
Filters will work for any attribute data source, they are a property of
the spreadsheet rather than of the attribute system.

**Further Questions**
* The popover is a test, it would be easy to move this to a sidebar, but I wanted to see
what people thought about the popover.
* `SpreadSheetColumn` does not know about the " X" suffixes that are added to vector columns.
This means the row filter cannot determine the correct data type for vector columns.
Luckily the default of float works, but I'm not sure how to handle this properly.

Differential Revision: https://developer.blender.org/D10959
April 12, 2021, 19:34 (GMT)
EEVEE: Motion Blur: Add back post process motion blur

This is almost the same thing as old implementation.
Differences:
- We clamp the motion vectors to their maximum when sampling the velocity buffer.
- Velocity rendering (and data manager) is separated from motion blur. This allows
outputing the motion vector render pass and in the future use motion vectors to
reproject older frames.
- Vector render pass support (only if motion blur is disabled, just like cycles).
- Velocity tiles are computed in one pass (simpler code, less CPU overhead, less
VRAM usage, maybe a bit slower but imperceivable (< 0.3ms)).
- Two velocity passes are outputed, one for motion blur fx (applied per shading view)
and one for the vector pass. This could be optimized further in the future.
- No current support for deformation & hair (to come).
April 12, 2021, 18:59 (GMT)
Fix Cycles broken motion blur pass after recent bugfix
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021