April 13, 2021, 06:38 (GMT) |
initial typed output attribute |
April 13, 2021, 06:28 (GMT) |
rename |
April 13, 2021, 06:26 (GMT) |
add materialize parameter |
April 13, 2021, 05:28 (GMT) |
PyAPI: support retrieving the exception when running a string - Optionally get the error as a single line. - Support access the error as an allocated string. - PyC_ExceptionBuffer_Simple was always printing to the `stdout` while PyC_ExceptionBuffer didn't, now either print to the output. Without this, callers are unable to do anything with the error string. |
April 13, 2021, 04:45 (GMT) |
Geometry Nodes Curves: Add UI for curve sample points node |
April 13, 2021, 04:19 (GMT) |
Merge branch 'master' into geometry-nodes-curve-support |
April 13, 2021, 03:55 (GMT) |
USD Import: removed duplicate cachefile code. Consolidated duplicate code for USD and Alembic cachefile types, per review for differential D10700. |
April 13, 2021, 03:29 (GMT) |
LineArt: Accepts multiple line types for one line. |
April 13, 2021, 02:50 (GMT) |
Revert "LineArt: PointCache for caching chains (code path only)" This reverts commit f3e4464ef7c0fa65da8dc7b798227c29ce09d51a. |
April 13, 2021, 00:47 (GMT) |
USD Import: switch on all eCacheFileType enums. Extended transformcache_evaluate() logic to handle all eCacheFileType enums with no default. Per review for differential D10700: Whenever a new enum value is added in the future, the compiler will produce a warning that it should be handled here. |
April 12, 2021, 23:39 (GMT) |
USD Import: eCacheFileType typedef. Added enum typedef and comment for CacheFile::type, per review for D10700. |
April 12, 2021, 23:27 (GMT) |
USD Import: format fix. |
April 12, 2021, 22:43 (GMT) |
Cleanup: Nodes: Use consistent errors for nodes built without features |
April 12, 2021, 21:24 (GMT) |
Cleanup: Use C++ types in object_dupli.cc Using alloca in C++ is not recommended, especially when we have the blender::Array type that can contain an inline buffer. |
Revision 9c74f93 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 12, 2021, 21:06 (GMT) |
EEVEE: Motion Blur: Fix cdf inversion and a typo |
April 12, 2021, 20:21 (GMT) |
Reorder enum definitions |
April 12, 2021, 20:19 (GMT) |
Small cleanups |
April 12, 2021, 20:12 (GMT) |
Spreadsheet Editor: Row filters {F9930989 size=full} This patch adds support for filtering out rows based on rules and values. Filters will work for any attribute data source, they are a property of the spreadsheet rather than of the attribute system. **Further Questions** * The popover is a test, it would be easy to move this to a sidebar, but I wanted to see what people thought about the popover. * `SpreadSheetColumn` does not know about the " X" suffixes that are added to vector columns. This means the row filter cannot determine the correct data type for vector columns. Luckily the default of float works, but I'm not sure how to handle this properly. Differential Revision: https://developer.blender.org/D10959 |
Revision a4ae2b9 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 12, 2021, 19:34 (GMT) |
EEVEE: Motion Blur: Add back post process motion blur This is almost the same thing as old implementation. Differences: - We clamp the motion vectors to their maximum when sampling the velocity buffer. - Velocity rendering (and data manager) is separated from motion blur. This allows outputing the motion vector render pass and in the future use motion vectors to reproject older frames. - Vector render pass support (only if motion blur is disabled, just like cycles). - Velocity tiles are computed in one pass (simpler code, less CPU overhead, less VRAM usage, maybe a bit slower but imperceivable (< 0.3ms)). - Two velocity passes are outputed, one for motion blur fx (applied per shading view) and one for the vector pass. This could be optimized further in the future. - No current support for deformation & hair (to come). |
April 12, 2021, 18:59 (GMT) |
Fix Cycles broken motion blur pass after recent bugfix |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021