November 13, 2019, 15:28 (GMT) |
Cleanup: Use DRW_shgroup_uniform_vec4_copy |
Revision 758a751 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 14:29 (GMT) |
new group nodes |
Revision 7398acb by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 13:55 (GMT) |
initial group input node |
Revision 16f7804 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 13:23 (GMT) |
bring back Clamp and Map Range nodes |
Revision ccfe2a2 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 12:48 (GMT) |
initial Closest Point on Object node |
November 13, 2019, 12:02 (GMT) |
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside |
November 13, 2019, 12:02 (GMT) |
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr |
November 13, 2019, 12:01 (GMT) |
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx |
November 13, 2019, 12:01 (GMT) |
Merge branch 'master' into temp-openxr-buildstuff |
November 13, 2019, 11:57 (GMT) |
Core XR Support [part 1]: Add OpenXR-SDK dependency and WITH_OPENXR build option Some points on the OpenXR-SDK dependency: * The repository is located at https://github.com/KhronosGroup/OpenXR-SDK (Apache 2). * We use the OpenXR loader lib from it, the headers, and some CMake utilities. * It contains a bunch of generated files, for which the sources are in a separate repository. * To use the injected OpenXR API-layers from the SDK (e.g. API validation layers), the SDK needs to be compiled from this other repository. * We could use that other repo by default, but I'd rather go with the simpler solution and allow people to opt in if they want advanced dev features. * For Windows a patch is needed to link the CRT in a compatible way. All this is entirely untested on macOS. Maniphest Tasks: T71365 Differential Revision: https://developer.blender.org/D6188 |
Revision 03d7ba7 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 11:40 (GMT) |
Make Particle Info node a normal function |
Revision 253e046 by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-remap-history, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) November 13, 2019, 11:37 (GMT) |
Merge branch 'master' into undo-experiments |
November 13, 2019, 11:33 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-graph-select-changes |
November 13, 2019, 11:30 (GMT) |
Merge branch 'temp-graph-select-changes' of git.blender.org:blender into temp-graph-select-changes |
Revision 3235d6c by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 11:02 (GMT) |
pass MFContext directly |
Revision 4dfc1e9 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 10:53 (GMT) |
pass MFParams directly |
Revision ce59ef0 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 13, 2019, 10:29 (GMT) |
pass MFMask directly |
November 13, 2019, 07:55 (GMT) |
Merge branch 'master' into greasepencil-object |
November 13, 2019, 05:39 (GMT) |
LANPR: Removed chaining thresholds from when using LANPR engine. The value is only effective in grease pencil conversion. |
November 13, 2019, 05:30 (GMT) |
Cleanup: float value format in rna_scene.c |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021