August 1, 2019, 21:23 (GMT) |
Merge branch 'soc-2019-openxr' into temp-vr-draw-thread |
Revision 03b09db by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) August 1, 2019, 19:53 (GMT) |
Fix compile error after merge and warning |
Revision f04a5ad by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) August 1, 2019, 19:27 (GMT) |
Merge branch 'master' into soc-2019-openxr |
August 1, 2019, 18:40 (GMT) |
Fix Math node backward compatibility. Update single operand operators. |
August 1, 2019, 18:21 (GMT) |
Fix Math node backward compatibility. Update socket names and identifiers. |
August 1, 2019, 18:19 (GMT) |
Profile Widget: Dynamic Hi-Res table size The table for the sampled, curved path is a multiple of the number of control points up until a maximum size. This should speed up drawing and evaluation functions when there is a smaller number of control points. |
August 1, 2019, 18:12 (GMT) |
Cloth: fix aspect ratio calculation This does bring out the bugs in collapse edges, need to figure out where and how to fix them. |
Revision 480e284 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 16:24 (GMT) |
Merge branch 'master' into functions |
Revision f0b7499 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 16:19 (GMT) |
support for default values for vectorized inputs |
Revision d63f673 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 15:55 (GMT) |
move input handlers to separate file |
August 1, 2019, 15:27 (GMT) |
Cloth: add back support for preserve verts and label edges This is required for keeping the structure of the original mesh. |
Revision b07626e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 15:25 (GMT) |
fix use after free in python |
Revision 79b85c1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 15:18 (GMT) |
add ability to store socket values as constants in IR |
Revision 787e970 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 15:18 (GMT) |
return function body instead of bool |
Revision eb40308 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 15:17 (GMT) |
support that tuples own their meta data |
August 1, 2019, 15:05 (GMT) |
Merge branch 'master' into temp-gpencil-drw-engine |
Revision d376351 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 14:35 (GMT) |
remove timer |
Revision f9a555a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 14:35 (GMT) |
don't load socket values dynamically |
August 1, 2019, 14:17 (GMT) |
Cloth: optimization: uv offset calculated only every frame |
Revision d91a5b6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 1, 2019, 14:06 (GMT) |
cleanup socket loaders |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021