Revision 0f80acd by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 13:40 (GMT) |
don't prepare execution stack when not necessary |
Revision 0f3b503 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 13:18 (GMT) |
cleanup llvm ir when stack info is maintained |
Revision 14bb065 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 12:54 (GMT) |
support for compiling particle functions down to machine code |
Revision eaaa861 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 12:27 (GMT) |
some llvm usage improvements |
Revision 36f0132 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 12:24 (GMT) |
llvm does not permit void*, so replace all uses with i8* |
Revision 670537e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 09:23 (GMT) |
initial tuple call array execution |
July 31, 2019, 09:13 (GMT) |
Cleanup: Fix compiler warnings. |
July 31, 2019, 08:53 (GMT) |
Cleanup: Fixed some warnings on function declares. |
Revision bff87f3 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 08:35 (GMT) |
fix merge conflict |
Revision 5878add by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 08:30 (GMT) |
Merge branch 'master' into functions |
Revision c6f4dd4 by ishbosamiya (soc-2019-adaptive-cloth) July 31, 2019, 08:25 (GMT) |
Cloth: find nearest planes only every frame for much faster excecution |
July 31, 2019, 08:23 (GMT) |
LANPR: use own operator registering function. |
July 31, 2019, 07:55 (GMT) |
Merge branch 'master' into soc-2019-npr |
Revision 1d4a3ec by ishbosamiya (soc-2019-adaptive-cloth) July 31, 2019, 07:40 (GMT) |
Cloth: fix bug in eigen decomposition |
July 31, 2019, 07:35 (GMT) |
Gpencil: Fix cmake list duplicates. |
July 31, 2019, 04:38 (GMT) |
Outliner: Basic outliner walk scrolling implementation A staring point for outliner walk navigation scrolling. This will scroll the outliner to keep the walk element in focus. |
July 31, 2019, 04:10 (GMT) |
Outliner: Fix icons drawing over rename box The iconrow icons were drawing as buttons, placing them above the textbutton for item renaming. This reverts an older change which broke the expected behavior. |
July 31, 2019, 01:23 (GMT) |
Outliner: small cleanup for show active |
Revision 22966f4 by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) July 31, 2019, 00:19 (GMT) |
Address changes in OpenXR 1.0 to get rendering to work again |
Revision e8f66ff by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) July 31, 2019, 00:18 (GMT) |
Update OpenXR to version 1.0 Only tested on Windows. Updates loader sources from the OpenXR SDK to latest 1.0 SDK and updates requiremed version to 1.0. The compile time generation of files is a thing of the past now (although you can still force it). 1.0 got released yesterday. Only one line needed fixing in our OpenXR code to get it to compile. Rendering is black though. For now I tried to keep edits to CMakeList.txt files minimal. So now there are OpenXR CMake options exposed (with bad names), CMake prints, etc. |
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