Blender Git Loki

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August 17, 2021, 20:33 (GMT)
Merge branch 'soc-2021-porting-modifiers-to-nodes-extrude' into soc-2021-porting-modifiers-to-nodes

# Conflicts:
# release/scripts/startup/nodeitems_builtins.py
# source/blender/blenkernel/BKE_node.h
# source/blender/bmesh/intern/bmesh_mesh.c
# source/blender/bmesh/intern/bmesh_mesh.h
August 17, 2021, 20:32 (GMT)
Merge branch 'soc-2021-porting-modifiers-to-nodes-decimate' into soc-2021-porting-modifiers-to-nodes
August 17, 2021, 19:33 (GMT)
Reuse MeshExtract run data facility.
August 17, 2021, 19:08 (GMT)
Use C++ for the main subdivision file.
August 17, 2021, 18:57 (GMT)
Reuse the MeshExtract APIs to build buffers.
August 17, 2021, 18:30 (GMT)
Fix T88552: Cycles changing Render Passes in viewport does not work

Backporting this fixes T90599.
August 17, 2021, 17:52 (GMT)
Merge branch 'master' into soc-2021-vse-strip-thumbnails
August 17, 2021, 17:50 (GMT)
Fix : Last thumb with error in crop values
August 17, 2021, 17:38 (GMT)
Cycles X: add anisotropic random walk SSS

This adds new Subsurface Anisotropy and IOR to the Principled BSDF and
Subsurface Scattering nodes. Real world skin has an anisotropy of around
0.8 and this makes it possible to simulate that more accurately.

Based on the paper: "Path Traced Subsurface Scattering using Anisotropic
Phase Functions and Non-Exponential Free Flights"
https://graphics.pixar.com/library/PathTracedSubsurface/

This comes with a new albedo inversion that gives different results than
the old one. For that reason there is now a Random Walk and Random Walk
(Fixed Radius) option. The latter is provided for backwards compatibility,
and uses the radius exactly as specified. The new one adjust the radius
based on albedo and IOR.

Differential Revision: https://developer.blender.org/D11965
August 17, 2021, 16:47 (GMT)
Cleanup: remove a bit more unused diffusion BSSRDF code
August 17, 2021, 15:24 (GMT)
refactor variable store
August 17, 2021, 13:57 (GMT)
Fix pass memory leak in Cycles X

Differential Revision: https://developer.blender.org/D12248
August 17, 2021, 13:41 (GMT)
Cycles X: Write all passes on cancel

Makes it possible to cancel rendering and have current state of all
passes written to the render result, matching old behavior.

Differential Revision: https://developer.blender.org/D12246
August 17, 2021, 13:27 (GMT)
add single test
August 17, 2021, 13:01 (GMT)
Version bump: 2.93.3-release
August 17, 2021, 13:01 (GMT)
cleanup instruction scheduling
August 17, 2021, 12:23 (GMT)
Fix wrong viewport render when enabling adaptive sampling in Cycles X

Steps to reproduce:
- Start viewport render
- Enable adaptive sampling

Caused by d5019b3838c: integrator's device update did not properly
detect change in sampler and hence did not rebuild the sampler LUT.
August 17, 2021, 12:00 (GMT)
fixes after merge
August 17, 2021, 11:48 (GMT)
Merge branch 'master' into greasepencil-object
August 17, 2021, 11:44 (GMT)
Merge branch 'master' into mf-procedure
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021