August 17, 2021, 20:33 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-extrude' into soc-2021-porting-modifiers-to-nodes # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h # source/blender/bmesh/intern/bmesh_mesh.c # source/blender/bmesh/intern/bmesh_mesh.h |
August 17, 2021, 20:32 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-decimate' into soc-2021-porting-modifiers-to-nodes |
August 17, 2021, 19:33 (GMT) |
Reuse MeshExtract run data facility. |
August 17, 2021, 19:08 (GMT) |
Use C++ for the main subdivision file. |
August 17, 2021, 18:57 (GMT) |
Reuse the MeshExtract APIs to build buffers. |
August 17, 2021, 18:30 (GMT) |
August 17, 2021, 17:52 (GMT) |
Merge branch 'master' into soc-2021-vse-strip-thumbnails |
August 17, 2021, 17:50 (GMT) |
Fix : Last thumb with error in crop values |
August 17, 2021, 17:38 (GMT) |
Cycles X: add anisotropic random walk SSS This adds new Subsurface Anisotropy and IOR to the Principled BSDF and Subsurface Scattering nodes. Real world skin has an anisotropy of around 0.8 and this makes it possible to simulate that more accurately. Based on the paper: "Path Traced Subsurface Scattering using Anisotropic Phase Functions and Non-Exponential Free Flights" https://graphics.pixar.com/library/PathTracedSubsurface/ This comes with a new albedo inversion that gives different results than the old one. For that reason there is now a Random Walk and Random Walk (Fixed Radius) option. The latter is provided for backwards compatibility, and uses the radius exactly as specified. The new one adjust the radius based on albedo and IOR. Differential Revision: https://developer.blender.org/D11965 |
August 17, 2021, 16:47 (GMT) |
Cleanup: remove a bit more unused diffusion BSSRDF code |
Revision 1891c95 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) August 17, 2021, 15:24 (GMT) |
refactor variable store |
August 17, 2021, 13:57 (GMT) |
August 17, 2021, 13:41 (GMT) |
Cycles X: Write all passes on cancel Makes it possible to cancel rendering and have current state of all passes written to the render result, matching old behavior. Differential Revision: https://developer.blender.org/D12246 |
Revision 249c050 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) August 17, 2021, 13:27 (GMT) |
add single test |
August 17, 2021, 13:01 (GMT) |
Version bump: 2.93.3-release |
Revision a008104 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) August 17, 2021, 13:01 (GMT) |
cleanup instruction scheduling |
August 17, 2021, 12:23 (GMT) |
Fix wrong viewport render when enabling adaptive sampling in Cycles X Steps to reproduce: - Start viewport render - Enable adaptive sampling Caused by d5019b3838c: integrator's device update did not properly detect change in sampler and hence did not rebuild the sampler LUT. |
Revision 635f73b by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) August 17, 2021, 12:00 (GMT) |
fixes after merge |
August 17, 2021, 11:48 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 74fcd50 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) August 17, 2021, 11:44 (GMT) |
Merge branch 'master' into mf-procedure |
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Master Commits
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