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February 7, 2017, 19:46 (GMT)
OpenGL immediate mode: uvedit_draw.c

Still has one `UI_ThemeColor` call, because drawing is happening in a DM
drawing callback which hasn't been converted yet.

Also has some old gl calls that are #ifdef'ed out.

This also changes active face drawing in UVs from stippled to a solid
color, which makes active faces much more visible, and also looks nicer.
The same should probably be done for active face drawing in the 3d view.
(has been discussed with merwin on IRC)

Part of T49043
February 7, 2017, 19:14 (GMT)
Preliminary step to support static override of armatures.

I.e. support override of loc/rot/scale of posechannels.

Also implied to add some minimal support of collections in 'diff
generating' RNA code.

Still much to be done of course.
February 7, 2017, 09:16 (GMT)
Merge branch 'master' into id_override_static
February 6, 2017, 23:45 (GMT)
Unit tests for uiTable API (and fix bugs found using it :)
February 6, 2017, 20:39 (GMT)
Make write code theorically fully compatible with static override.

Readfile.c already was, since it's more generic code there (ID level).
February 6, 2017, 20:01 (GMT)
Merge branch 'master' into id_override_static

Conflicts:
source/blender/blenloader/intern/writefile.c
February 6, 2017, 19:54 (GMT)
Merge branch 'master' into id_override_static
February 6, 2017, 17:06 (GMT)
Remove any reference to scene->base from the old viewport code

This allows non-clay engine to see the objects as well, even if their code will be dropped later
February 6, 2017, 17:06 (GMT)
Base refactor 4/4

Rebase ObjectBase > Base
February 6, 2017, 17:06 (GMT)
Base refactor 3/4

Rename Base > BaseLegacy

Note manual changes on:
* deg_builder_nodes.h
* rna_object.c
* KX_Light.cpp

Rna is still using Base directly for the ObjectBaseLegacy rna object.
Depsgraph change will be removed later.
February 6, 2017, 17:06 (GMT)
Base refactor 2/4

Include extra legacy values in ObjectBase struct
February 6, 2017, 17:06 (GMT)
Base refactor 1/4

Rename Base.flag > Base.flag_legacy
February 6, 2017, 17:06 (GMT)
Missing Base to be ObjectBase convertion for mesh join operator
February 6, 2017, 15:35 (GMT)
Merge branch 'blender2.8' into render-layers
February 6, 2017, 11:26 (GMT)
Minor cleanup (comments mostly).
February 6, 2017, 10:35 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into render-layers
February 6, 2017, 10:32 (GMT)
Merge branch 'master' into cycles_disney_brdf
February 6, 2017, 10:30 (GMT)
Fixed the broken GLSL shader and implemented the Disney BRDF in the
real-time view port.
February 6, 2017, 09:49 (GMT)
Another fixup for rB6cdb3845 (Added collection props getter/setter)

Values were getting clamped
February 6, 2017, 03:23 (GMT)
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Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021