September 5, 2016, 13:10 (GMT) |
Merge branch 'master' into asset-engine |
September 5, 2016, 11:29 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
September 5, 2016, 02:03 (GMT) |
Cycles: Temporarily add old kernel for comparison |
September 5, 2016, 02:03 (GMT) |
Merge branch 'master' into soc-2016-cycles_denoising |
Revision a84794b by Clément Fukhaut (pbr-viewport) September 4, 2016, 16:56 (GMT) |
Worked on HiZRaytracing |
September 3, 2016, 20:08 (GMT) |
Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED Using ones complement for detecting if transform has been applied was confusing and led to several bugs. With this proper checks are made. Also added a few transforms where they were missing, mostly affecting baking and displacement when `P` is used in the shader (previously `P` was in the wrong space for these shaders) |
September 3, 2016, 20:07 (GMT) |
Cycles: Fix bump mapping to use object space when used with true displacement Bump mapping was happening in world space while displacement happens in object space, causing shading errors when displacement type was used with bump mapping. To fix this the proper transforms are added to bump nodes. This is only done for automatic bump mapping however, to avoid visual changes from other uses of bump mapping. It would be nice to do this for all bump mapping to be consistent but that will have to wait till we can break compatibility. |
September 3, 2016, 18:55 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 3, 2016, 18:21 (GMT) |
Got foreground-background colors working with vertex paint. |
September 3, 2016, 15:09 (GMT) |
Cycles: Tweak the reduced feature space calculation |
September 3, 2016, 09:41 (GMT) |
Forgot to update smudge and blur callbacks. |
September 3, 2016, 09:26 (GMT) |
Sped up initial vertex paint click. Something after vertex paint done event is still slow. |
September 2, 2016, 17:26 (GMT) |
Merge branch 'master' into temp-cycles-microdisplacement |
Revision 0e5089c by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 2, 2016, 09:54 (GMT) |
2.78 release: Point locales to a proper updated branch |
September 2, 2016, 08:53 (GMT) |
Merge branch 'master' into cycles_disney_brdf |
September 2, 2016, 08:52 (GMT) |
Fresnel in the microfacet multiscatter implementation improved |
September 2, 2016, 00:21 (GMT) |
Merge branch 'master' into wiggly-widgets Conflicts: release/scripts/modules/bpy_extras/keyconfig_utils.py release/scripts/startup/bl_ui/properties_data_bone.py source/blender/editors/transform/transform_manipulator.c source/blender/windowmanager/WM_api.h source/blender/windowmanager/intern/wm_event_system.c source/blender/windowmanager/intern/wm_operators.c source/blenderplayer/bad_level_call_stubs/stubs.c |
September 1, 2016, 16:46 (GMT) |
Merge branch 'master' into soc-2016-multiview |
August 31, 2016, 18:59 (GMT) |
Merge branch 'master' into asset-engine |
August 31, 2016, 10:51 (GMT) |
Claude: add Pillar 'login' to Blender CLoud. Reusing again mostly code from NlenderCloud add-on, adapted to asset engine system... |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021