Revision 64a11ba by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 26, 2021, 13:21 (GMT) |
progress |
July 26, 2021, 13:18 (GMT) |
Add pipeline config formatted in yaml. |
July 26, 2021, 13:16 (GMT) |
Fix synchronization time included into constant time render in Cycles X The first work is scheduled prior to scene update, and the scene update might take a while first time (loading kernels, building all the internal structures and so on). Made it so the path tracer reports explicitly when it actually starts to work, so that the scheduler can take proper decision about when to stop, |
July 26, 2021, 12:57 (GMT) |
Cleanup, format |
July 26, 2021, 12:57 (GMT) |
Added pipeline config formatted in yaml. |
July 26, 2021, 12:50 (GMT) |
Fix missing denoise at the end of constant time render in Cycles X A mistake since previous fix in the area, the denoiser is not always scheduled: it can be deferred for later. So do proper state tracking based on actual scheduled work. |
July 26, 2021, 12:48 (GMT) |
Use our own patch evaluation compute shader. The default one from OpenSubdiv is replaced with a new one, allowing us to better control what is needed, but also drastically reduce memory usage by not having to use temporary buffers when building the position and normals buffers as we directly write the results from the evaluation to the right buffers. |
July 26, 2021, 12:40 (GMT) |
msgpack: blender::generational_arena::Arena: packer implementation |
July 26, 2021, 12:35 (GMT) |
Merge branch 'master' into soc-2021-geometry-nodes-regression-test |
July 26, 2021, 12:35 (GMT) |
Merge branch 'master' into cycles-x |
July 26, 2021, 12:24 (GMT) |
msgpack: blender::Vector<T>: packer implementation Implement msgpack's packer for blender::Vector<T>. |
July 26, 2021, 12:15 (GMT) |
CMake: Add directory exists check |
July 26, 2021, 11:57 (GMT) |
Physics: Added visualisation for the slider constraint. |
July 26, 2021, 11:19 (GMT) |
extern: msgpack: add this header only library This will allow serialization of the adaptive cloth mesh structure more easily. From the website: https://msgpack.org MessagePack is an efficient binary serialization format. It lets you exchange data among multiple languages like JSON. But it's faster and smaller. Small integers are encoded into a single byte, and typical short strings require only one extra byte in addition to the strings themselves. |
July 26, 2021, 10:34 (GMT) |
LineArt: Occlusion-aware shadow contour. Enlarge normal threshold |
July 26, 2021, 10:09 (GMT) |
Fix: Knife Project crash in multi-object edit mode The commit which added multi-object edit mode support for the knife tool (bd6587cb524b24f3f43c4dde2a5eab845f54d82c) broke knife project in multi-object edit mode. |
July 26, 2021, 10:02 (GMT) |
Merge branch 'master' into asset-greasepencil |
Revision 26d8d28 by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 26, 2021, 09:44 (GMT) |
Merge branch 'master' into temp-geometry-nodes-fields-prototype |
July 26, 2021, 08:53 (GMT) |
Merge branch 'temp-lineart-contained' into lineart-shadow |
July 26, 2021, 08:53 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021