Blender Git Loki

Blender Git commits from all branches.

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May 19, 2021, 08:15 (GMT)
Cycles X: Make shadow catcher approximation more explicit

Only affects internal API, the user level stays unchanged.

Just replacing some implicit decisions in a generic code path with
something what is more explicit.
May 19, 2021, 08:15 (GMT)
Cycles X: Move actual pass type logic outside of pass accessor

Keeps the accessor free from tricky logic, allowing to make more
comprehensive decisions based on various scene settings.

Differential Revision: https://developer.blender.org/D11293
May 19, 2021, 05:26 (GMT)
* Fix bug with symmetrize creating non-manifold geometry.
* Fix bug in pbvh face create
May 19, 2021, 05:24 (GMT)
Merge branch 'master' into cycles_texture_cache
May 18, 2021, 21:58 (GMT)
Add TODO to improve is_render_registered

May 18, 2021, 21:53 (GMT)
Add TODO for get_area_of_interest parameter overloading
May 18, 2021, 21:52 (GMT)
Add TODO to remove execute_work workaround.
May 18, 2021, 21:47 (GMT)
USD import: convert from nits on by default.

Enabling the Convert Light Units from Nits option
by default.
May 18, 2021, 21:32 (GMT)
Use mutex lock instead of atomics

May 18, 2021, 21:12 (GMT)
Add TODO to implement MemoryBuffer get_size()

May 18, 2021, 20:31 (GMT)
Cycles: Writing texture cache stats through VLOG not std::cout.
May 18, 2021, 19:52 (GMT)
USD import: format fixes.
May 18, 2021, 19:42 (GMT)
Merging latest from branch nv-usd-importer.
May 18, 2021, 18:41 (GMT)
USD import: creater readers for untyped prims.

Added code to handle less common case where the USD prim
has no type specified (seen in some legacy USDs). We still
want to import such prims in order to access their descendents.
May 18, 2021, 17:14 (GMT)
Add support for float2, float3, color, and instance columns
May 18, 2021, 16:48 (GMT)
Bulk commit of current override recursive resync.

Mostly to get test builds for artists, code seems to be working, but
final commit will need to be split, and there is some cleanup to be done
first anyway.
May 18, 2021, 15:49 (GMT)
Merge branch 'master' into greasepencil-object
May 18, 2021, 15:20 (GMT)
Merge branch 'master' into temp-spreadsheet-row-filter
May 18, 2021, 15:08 (GMT)
Cycles X: Implement early cancel in GPU rendering

Allow the GPU rendering to stop rendering before all scheduled paths
has been terminated. This significantly lowers latency of the viewport
navigation.

With some files from the Sprites Fright project the time spend in the
`PathTrace::cancel()` is reduced from 0.6 to below 0.01 sec.

Differential Revision: https://developer.blender.org/D11286
May 18, 2021, 14:39 (GMT)
Fix T88362: Lineart countour rendering error
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021