Revision ae04ef9 by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) April 5, 2021, 19:21 (GMT) |
USD Import: UV import fixes. Now skipping UV sets with interpolation types other than vextex and faceVarying, since these are the only types we currently support. Also, calling UsdGeomPrimvar::ComputeFlattened() on the UV primvars to avoid special logic to handle indexed UVs. |
April 5, 2021, 18:54 (GMT) |
Geometry Nodes Curves: Fix non-cylic mesh size calculation |
April 5, 2021, 18:54 (GMT) |
Geometry Nodes Curves: Fix of by one resolution issue |
April 5, 2021, 18:43 (GMT) |
Geometry Nodes Curves: Fix memory leak |
April 5, 2021, 18:36 (GMT) |
Geometry Nodes Curves: Pass spline instead of position array |
April 5, 2021, 18:15 (GMT) |
Geometry Nodes Curves: Add incomplete quaternion header |
April 5, 2021, 18:14 (GMT) |
Geometry Nodes Curves: Expose cyclic attribute, fix cyclic sampling |
April 5, 2021, 18:14 (GMT) |
Geometry Nodes Curves: Cleanup |
April 5, 2021, 18:13 (GMT) |
Geometry Nodes Curves: Fix clang tidy warnings |
April 5, 2021, 16:22 (GMT) |
Merge branch 'master' into sculpt-dev |
Revision 89f2d34 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 5, 2021, 15:38 (GMT) |
EEVEE: Depth Of Field: Port back jittered dof This cleansup a lot of confusion / complexity in the setup code. Setup is closer to what cycles does now. Also duplicates some buggy behavior of Cycles for now until this is fixed. |
Revision 309b90c by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 5, 2021, 15:34 (GMT) |
Cleanup: BLI: Fix some const conrectness |
April 5, 2021, 12:59 (GMT) |
Merge branch 'master' into geometry-nodes-curve-support |
April 5, 2021, 08:03 (GMT) |
Merge branch 'master' into cycles_texture_cache |
April 5, 2021, 04:09 (GMT) |
Geometry Nodes Curves: Cleanup, progres on evaluation for bezier splines |
April 4, 2021, 21:58 (GMT) |
Merge branch 'master' into geometry-nodes-curve-support |
Revision a766ee6 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 4, 2021, 19:56 (GMT) |
EEVEE: Shader: Add preprocessor to have better shared enum definition This removes the use of very ugly macros. Now we preprocess the .hh string at startup to change enum definitions to a more GLSL friendly variant. |
April 4, 2021, 18:22 (GMT) |
Geometry Nodes Curves: More progress on curve to mesh node |
April 4, 2021, 18:22 (GMT) |
Geometry Nodes Curves: Keep resolution attribute above 0 |
Revision ebf455d by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 4, 2021, 17:17 (GMT) |
Cleanup: DRW: Const correctness |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021