Blender Git Loki

Blender Git commits from all branches.

Page: 493 / 2888

March 10, 2021, 09:44 (GMT)
Cleanup: clang-tiny errors.
March 10, 2021, 09:34 (GMT)
Merge branch 'master' into compositor-cryptomatte-workflow
March 10, 2021, 05:46 (GMT)
LineArt: Baking and clearing notifier updated.
March 10, 2021, 05:23 (GMT)
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse
March 10, 2021, 05:19 (GMT)
LineArt: involk/exec fix for operators
March 10, 2021, 04:41 (GMT)
LineArt: use LRT_ITER_ALL_LINES_NEXT for iteration.
March 10, 2021, 04:40 (GMT)
LineArt: use LRT_ITER_ALL_LINES_NEXT for iteration.
March 10, 2021, 01:55 (GMT)
USD Import: import display colors.

Added support for reading the display color primvars. This
option is off by default in the mesh read flags.
March 10, 2021, 00:00 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
March 9, 2021, 23:59 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
March 9, 2021, 23:06 (GMT)
USD Import: read attributes null data guard.

Checking for null pointer to avoid crash when custom data
allocation fails.
March 9, 2021, 22:30 (GMT)
USD Import: removed printf call.
March 9, 2021, 21:11 (GMT)
Sculpt: Move Mask Init to its own file
March 9, 2021, 20:53 (GMT)
Sculpt IPMask: Increase sensitivity of contrast mask filter
March 9, 2021, 20:50 (GMT)
Merge branch 'master' into sculpt-dev
March 9, 2021, 18:35 (GMT)
fix crash using BVH2 to due stale data
March 9, 2021, 18:34 (GMT)
add array size to print_modified_sockets
March 9, 2021, 18:28 (GMT)
Cycles: Remove unused sample argument

It is taken care of in the path tracer, which should be very well aware
of how many samples were rendered into the render buffer.
March 9, 2021, 17:59 (GMT)
USD Import: crash on reading no polys.

Fixed a crash where polys were not being read for new meshes when
the MOD_MESHSEQ_READ_POLY flag isn't set. Crash occurs because
downstream code expects polys to exist. Modified the logic to
always read verts and polys for new meshes, regardless of the
value of the read flag.
March 9, 2021, 17:58 (GMT)
Support passing ID type filter to the template

The ID type filter can be set as follows:
```
template_asset_view(..., filter_id_types={'filter_material', 'filter_object'})
```

I would have prefered if you could just create a
`bpy.types.AssetFilterSettings` object, fill that and pass it to the
template. But that doesn't seem possible right now without more complex
BPY additions.
Also, newer ID types (hair, point cloud, volume and simulation IDs) do
not support filtering, because their filtering flags exceed 32, meaning
we have to store them in 64 bit integers which RNA doesn't support for
enum properties...
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021