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October 20, 2020, 13:31 (GMT)
Nodes: add geometry socket type

We still have to pick a color for this socket.

Ref T81848.
Revision a3625f8 by Joseph Eagar
October 20, 2020, 07:50 (GMT)
Fix bug caused by accidental insertion of parameter into the wrong
function body
October 19, 2020, 23:39 (GMT)
USD importer: cleaned up USD API calls.
October 19, 2020, 15:59 (GMT)
Merge branch 'master' into xr-actions-D9124
October 19, 2020, 15:52 (GMT)
XR: Add input threshold for float actions

Fixes button release events not being sent due to non-zero state.
October 19, 2020, 15:48 (GMT)
XR: Support basic transform operators

Uses same invoke_3d / modal_3d approach as select operators.
October 19, 2020, 13:53 (GMT)
Merge branch 'master' into greasepencil-object
October 19, 2020, 13:53 (GMT)
Merge branch 'master' into greasepencil-edit-curve

Conflicts:
source/blender/blenloader/intern/versioning_290.c
October 19, 2020, 12:39 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
October 19, 2020, 12:38 (GMT)
LineArt: Limit near-by bounding area look up to only one level.
October 19, 2020, 12:25 (GMT)
LineArt: Chaning lookup in near by bounding areas.
October 19, 2020, 12:22 (GMT)
LineArt: Fuzzy logic fix.
Revision f68493f by Joseph Eagar
October 19, 2020, 11:10 (GMT)
Little design study for new API to replace various pbvh/sculpt
iterators (uncomment PROXY_ADVANCED in BKE_pbvh to enable):
+ Same idea as existing pbvh proxies.
+ Based on "struct of arrays" approach.
+ New ProxyVeryArray structure holds all the coordinates,
normals, indices, neighbor references, color, mask, etc
data--basically everything in PBVHVertIter and SculptNeightborIter.
+ Only the desired data is stored. Client code can pass a mask
stating which data layers it wants; e.g. normals, coordiantes, etc.

There's a lot of advantages to this approach: simpler and more
maintainable code, possibility of SSE/opencl/cuda vectorization down
the line, etc.

More importantly for this branch, it should be a great profiling tool.
No more trying to figure out which bit of API cruft is causing the CPU
cache to go haywire. I can eliminate a lot of performance bugs and
concentrate on the ones related to DynTopo.
October 19, 2020, 09:33 (GMT)
LineArt: Use "Show Clipping Boundaries" for clarity
October 19, 2020, 09:05 (GMT)
GPencil: Better fading effect arguments.
October 19, 2020, 07:12 (GMT)
LineArt: Vertex group input will select all when filter is empty
October 19, 2020, 06:34 (GMT)
LineArt: Option for remove doubles when loading mesh.
October 19, 2020, 04:59 (GMT)
Merge remote-tracking branch 'origin/master' into gpencil-fading-modifier
October 19, 2020, 04:56 (GMT)
LineArt: make format
October 19, 2020, 04:52 (GMT)
LineArt: Ortho camera clipping bug fixed.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021