Blender Git Loki

Blender Git commits from all branches.

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February 15, 2020, 21:25 (GMT)
Smoke: put density/color in separate textrues, fixes for workbench shader

This is more in line with standard grids and means we don't have to make as
many special exceptions in the shading code.

The workbench shader was also changed to fix bugs where squared density was
used, and the smoke color would affect the density.
February 15, 2020, 20:42 (GMT)
Volumes: better integration into workbench drawing

* Respect workbench object/material/single/random color
* Add viewport display panel, with density scale setting
* Memory usage: half float and only needed channels for OpenGL textures
* Various bugfixes
February 15, 2020, 20:40 (GMT)
Merge branch 'master' into new-object-types
February 15, 2020, 18:18 (GMT)
GPencil: Add new Blend parameter to Glow effect

Still pending the implementation. This commit only adds the parameter in the UI.
February 15, 2020, 18:02 (GMT)
GPencil: New Glow rotation parameter

Similar to Blur rotate parameter.
February 15, 2020, 16:55 (GMT)
initial MultiFunctionID
February 15, 2020, 16:52 (GMT)
remove operation hash of functions, a more reliable system is necessary
February 15, 2020, 15:22 (GMT)
GPencil: Cleanup function using SWAP macro
February 15, 2020, 15:15 (GMT)
GPencil: Set collision box aligned to axis

If the box was not aligned, the detection fails.
February 15, 2020, 14:41 (GMT)
GPencil: Add RNA properties for stroke bound box
February 15, 2020, 12:54 (GMT)
GPencil: Cleanup unused code
February 15, 2020, 12:41 (GMT)
GPencil: Remove old parameters from presets templates
February 15, 2020, 12:29 (GMT)
GPencil: Cleanup formating issue
February 15, 2020, 09:19 (GMT)
GPencil: Remove unused define

February 15, 2020, 09:17 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/draw/engines/gpencil/gpencil_engine.h
source/blender/draw/engines/overlay/overlay_extra.c
February 15, 2020, 09:13 (GMT)
GPencil: Disable VFXs in Solid mode

The VFX must be visible in Material or Render shading mode only.
February 15, 2020, 02:24 (GMT)
Support inputting custom base pose location and Z-Axis rotation
February 14, 2020, 23:57 (GMT)
Refactor reference pose setup, always sync with actual camera pose
February 14, 2020, 22:24 (GMT)
Only use Z-axis rotation for base pose (grid aligned)
February 14, 2020, 20:35 (GMT)
GPencil: Change default z-depth offset to 0.150
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021