Revision ab158cd by Philipp Oeser September 5, 2019, 08:14 (GMT) |
Fix T69522: Render Region not refreshing Output Properties setting/clearing render region uses ND_RENDER_OPTIONS notifier, but listener was only refreshing RENDER and VIEWLAYER tabs in that case, whereas the render region buttons are located in OUTPUT tab. Reviewers: billreynish Maniphest Tasks: T69522 Differential Revision: https://developer.blender.org/D5685 |
Revision 05721cd by Jacques Lucke September 5, 2019, 07:57 (GMT) |
Mesh Batch Cache: Fix threading issue I believed the crash I experienced happened because: 1. The `extract_pos_nor_init` function is called. 2. Tasks are added to the task pool for `extract_pos_nor`. 3. The tasks begin to be executed while more tasks are added. 4. In some rare cases, all existing tasks are finished, but not all have been added yet. 5. This let the task-counter go down to zero. 6. This triggered a call to `extract_pos_nor_finish`. 7. Then more tasks are added and in the end `extract_pos_nor_finish` is called again. A solution is to use a task pool that is suspended when created. Unfortunately, there was an outdated comment, that was probably the root cause of the issue. Reviewers: fclem, sergey Differential Revision: https://developer.blender.org/D5680 |
September 5, 2019, 07:32 (GMT) |
MovieClip: Make name of Active Clip consistent in UI Using the currently active movie clip had different names in the interface: In scene context it was "Active Movie Clip", in Camera Background Images it was "Camera Clip", in Constraints it was "ActiveClip". I made all those instances use "Active Clip", which is descriptive enough and also the shortest of the three. Reviewed By: billreynish Differential Revision: https://developer.blender.org/D5400 |
Revision d813cc7 by William Reynish September 5, 2019, 05:54 (GMT) |
File Browser: Add Zip files as native recognised file type Differential Revision: https://developer.blender.org/D5683 Reviewers: Brecht |
Revision 6fc6f25 by Campbell Barton September 5, 2019, 02:56 (GMT) |
Cleanup: use backslash for doxygen commands |
Revision adae932 by Campbell Barton September 5, 2019, 02:56 (GMT) |
Cleanup: clang-format |
Revision 410f3bc by Campbell Barton September 5, 2019, 02:28 (GMT) |
Fix 'make icons' on Linux CRLF line ending caused shebang to fail. |
Revision baaa89a by Omar Emara September 4, 2019, 21:17 (GMT) |
Shading: Rewrite Mapping node with dynamic inputs. This patch rewrites the Mapping node to support dynamic inputs. The Max and Min options have been removed. They can be added as Min and Max Vector Math nodes manually. Texture nodes still use the old matrix-based mapping. A new SVM node `NODE_TEXTURE_MAPPING` has been added to preserve this functionality. Similarly, in GLSL, a `mapping_mat4` function has been added. Reviewers: brecht, JacquesLucke |
Revision f098f6d by William Reynish September 4, 2019, 20:33 (GMT) |
UI: Remove 'Context.' string when hovering over Properties tabs Differential Revision: https://developer.blender.org/D5679 Reviewers: Brecht |
Revision 5d44244 by William Reynish September 4, 2019, 20:09 (GMT) |
File Browser UI: Add Select menu to File Browser Adding this for consistency with other editors. Seems as if we never had this in the past. |
Revision fc0b51d by William Reynish September 4, 2019, 19:42 (GMT) |
UI: Icons update New icons from Andrzej Ambro? (jendrzych) - Many tweaks to existing icons, such as folders and drives for the new file browser, as well as snapping - New icons for Checkmark, Transform Origins, Snap to Face Center, Zip Files (currently unused) |
Revision 36e23c9 by Alexander Gavrilov September 4, 2019, 19:38 (GMT) |
Python API: add methods for reordering constraints. Order matters for constraints, but there was no way to change it. The API follows other collections like idprops and node sockets. |
Revision e52ad18 by Philipp Oeser September 4, 2019, 19:05 (GMT) |
Fix hair collision instability with 'Quality Steps' > 1 This was removed in rB0666ece2e2f9 because it is handled differently for "real" cloth in cloth_solve_collisions(), but hair still needs this apparently [does its thing in cloth_continuum_step() instead]. And since we have a default 'Quality Steps' setting of 5, it made many simulations unstable. Fixes T65038, T59742 (possibly others) Reviewers: brecht Maniphest Tasks: T65038, T59742 Differential Revision: https://developer.blender.org/D5681 |
Revision 49ff9ca by Campbell Barton September 4, 2019, 17:28 (GMT) |
Missed from last commit |
Revision 1715d09 by Campbell Barton September 4, 2019, 17:25 (GMT) |
Cleanup: userpref UI options into their own struct Mixing options for showing preferences with other flags was confusing. |
Revision 933725a by Campbell Barton September 4, 2019, 17:16 (GMT) |
Cleanup: use doxy comments |
Revision c7b9ae3 by Campbell Barton September 4, 2019, 17:16 (GMT) |
Cleanup: correct UI_THEMESPACE_START/END macros |
Revision 6f32f0e by Omar Emara September 4, 2019, 17:02 (GMT) |
Versioning: Bump subversion for the Noise node. D5560 was missing a subversion bump. Reviewers: brecht Differential Revision: https://developer.blender.org/D5678 |
Revision 82fc9d7 by William Reynish September 4, 2019, 16:37 (GMT) |
UI: Add Dimensions to Object Transform panel This makes the Transform panel complete, so you don't need to open the Sidebar for such a basic concept. Differential Revision: https://developer.blender.org/D5577 Reviewers: Brecht, Pablo Vazquez |
Revision 2356458 by Omar Emara September 4, 2019, 15:54 (GMT) |
Shading: Extend Noise node to other dimenstions. This patch extends perlin noise to operate in 1D, 2D, 3D, and 4D space. The noise code has also been refactored to be more readable. The Color output and distortion patterns changed, so this patch breaks backward compatibility. This is due to the fact that we now use random offsets as noise seeds, as opposed to swizzling and constants offsets. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5560 |
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