Blender Git Commits

Blender Git "master" branch commits.

Page: 1264 / 5574

March 22, 2019, 16:08 (GMT)
Fix overlay being ignored in functions that read the depth buffer.

This corresponds to the behavior of blender 2.79.
March 22, 2019, 16:08 (GMT)
DRW Manager: create and use new DRW_framebuffer_depth_read utility.
March 22, 2019, 16:08 (GMT)
GPU: Create and use new GPU_texture_read_rect utility.
March 22, 2019, 16:03 (GMT)
NodeEditor: Connect Viewer To Socket Selection

Request from the Spring team. When compositing the CTRL-Shift Click on a
node cycles the viewnode with an output socket. When you have many
render layers you spend time cycling to the desired socket. This patch
allows the user to CTRL-Shift Click on a socket to connect directly to
that socket.

Reviewed By: brecht

Maniphest Tasks: T62785

Differential Revision: https://developer.blender.org/D4564
Revision 530e7cc by Adrian Newton / Jacques Lucke
March 22, 2019, 15:47 (GMT)
UI: Rename editor "Compositing" to "Compositor"

Reviewers: brecht, billreynish

Differential Revision: https://developer.blender.org/D4480
March 22, 2019, 15:46 (GMT)
Fix T62348: Cycles - Viewport rendering not update on switching viewlayer

It updates only the main window you edit and the non-main window
children of this main one.

Reviewers: sergey, brecht

Differential Revision: https://developer.blender.org/D4528
March 22, 2019, 15:45 (GMT)
DRW: minor optimization accessing the loop between a face and edge
March 22, 2019, 15:03 (GMT)
Fix T62841: Hidden collection shortcut should be work in edit mode

This is a full revert of b6c61945aed51d86dc474df616761f9a25d71d09.

But ammended to include the object.hide_collection() operator to the
pose keymap as well.

While trying to expose the shortcuts to pose mode, I ended up exposing
them for all the modes. It is now only available for object and mode
modes.
March 22, 2019, 14:23 (GMT)
Fix T61816: Crash No Face Index Array Modifier

Differential Revision: https://developer.blender.org/D4576
March 22, 2019, 14:16 (GMT)
Camera: change how the minimum near clip depth is set

do_clip wasn't working for its intended purpose,
replace with a simpler method.
March 22, 2019, 14:16 (GMT)
RNA: Camera.view_frame no longer uses near clip for the camera frame

Use the same values used for drawing.
March 22, 2019, 13:35 (GMT)
Style: describe code using comments instead of preprocessing directives.
March 22, 2019, 13:30 (GMT)
Fix T62839 object scale changes normal map output in eevee

Was using the wrong vector length.
March 22, 2019, 13:25 (GMT)
Fix/workaround some types of black dots in denoising with bright speculars.

This is not a real solution and colored dots still remain, just rejecting some
pixels that seem clearly wrong.
March 22, 2019, 13:23 (GMT)
EEVEE: Memleak Volumetrics Rendering

Volumetric textures were not freed when doing final rendering.

Maniphest Tasks: T62356

Differential Revision: https://developer.blender.org/D4573
March 22, 2019, 13:18 (GMT)
Cleanup: minor UI code changes

- Rename ui_but_find_active_in_region -> ui_region_find_active_but
- Remove ui_but_is_active (use ui_region_find_active_but instead)
- Re-order ui_but_* functions take the button as their first arg.
Revision 8f3ecd0 by Campbell Barton
March 22, 2019, 13:03 (GMT)
Fix checkboxes being right aligned when property split is disabled
March 22, 2019, 13:01 (GMT)
Cleanup: typo in variable name
March 22, 2019, 12:38 (GMT)
UI: refactor queries into interface_query.c

interface_handlers.c is quite large (over 10k lines),
move general button utility functions into a separate file.
March 22, 2019, 11:09 (GMT)
Fix incorrect hard limits on motion blur shutter time.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021