Revision fd61b49 by Clément Foucault October 17, 2018, 16:09 (GMT) |
ObjectMode: Fix Outlines being drawn for BBox meshes |
Revision 91e5e02 by Clément Foucault October 17, 2018, 16:09 (GMT) |
ObjectMode: Fix instances with BoundBox drawtype not displaying |
Revision e5b1839 by Alexander Gavrilov October 17, 2018, 14:55 (GMT) |
Shrinkwrap: implement the use of smooth normals in constraint & modifier. - Use smooth normals to displace in Above Surface mode. - Add an option to align an axis to the normal in the constraint. I've seen people request the alignment feature, and it seems useful. For the actual aligning I use the damped track logic. In order to conveniently keep mesh data needed for normal computation together, a new data structure is introduced. Reviewers: mont29 Differential Revision: https://developer.blender.org/D3762 |
Revision d31ea3b by Bastien Montagne October 17, 2018, 14:50 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/blenkernel/BKE_global.h source/blender/editors/undo/ed_undo.c |
Revision 5f82225 by Bastien Montagne October 17, 2018, 14:43 (GMT) |
DEBUG_IO: add sanity check on libdata in undo step as well. There are serious suspicions that weird corruptions faced by studio artists may happen in undo/redo code, so let's see whether that's the case. With this, and when --debug-io arg is passed on startup, the whole lib data are checked at every undo. This makes undo slower (from two to three times slower), but it could help us spot better what happens... |
Revision 496c325 by Bastien Montagne October 17, 2018, 14:42 (GMT) |
Expose 'debug_io' flag in bpy.app |
Revision 2d1b9f7 by Bastien Montagne October 17, 2018, 14:42 (GMT) |
Minor style cleanup. |
Revision 938aa52 by Alexander Gavrilov October 17, 2018, 13:30 (GMT) |
Dope Sheet: fix assert in new hold code when bezier keys are not sorted. Turns out this can happen during duplicate+drag operations. |
Revision e6adf9a by Philipp Oeser October 17, 2018, 13:09 (GMT) |
Fix T57096: Crash when scaling bones Reviewed By: brecht Differential Revision: https://developer.blender.org/D3777 |
Revision 2174421 by Jacques Lucke October 17, 2018, 10:43 (GMT) |
Cleanup: remove some #if 0 blocks Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D3802 |
Revision c6eb565 by Clément Foucault October 17, 2018, 10:18 (GMT) |
Eevee: Fix error when using texture coordinate on world shaders Compilation errors were happening on OSX with errors of the type: ```ERROR: Input of fragment shader 'viewNormal' not written by vertex shader``` |
Revision 53d1522 by Campbell Barton October 17, 2018, 07:56 (GMT) |
Revision ec7c3b5 by Jacques Lucke October 17, 2018, 07:53 (GMT) |
Cleanup: better naming Suggested by Campbell here: https://developer.blender.org/rB09cd651bb7e59044cbcd0664e8b1064cb37734ed |
Revision 8e071e7 by Campbell Barton October 17, 2018, 06:47 (GMT) |
Gizmo: change axis used for shear handles The shear direction should be more obvious this way. |
Revision 80fb943 by Campbell Barton October 17, 2018, 06:18 (GMT) |
Transform: map mouse input to shear direction |
Revision 9273b91 by Campbell Barton October 17, 2018, 06:14 (GMT) |
Transform: show arrows for 'custom' ratio input Arrows are now shown for vertex/edge slide. |
Revision 7ce387b by Campbell Barton October 17, 2018, 05:17 (GMT) |
RNA: disable notifiers from property updates This was re-enabled because it made copy-on-write bugs hard to track down. Since copy-on-write implementation has been simplified this isn't a problem anymore. |
Revision 8ecec99 by Campbell Barton October 17, 2018, 03:09 (GMT) |
Cleanup: naming |
Revision ae093e6 by Campbell Barton October 17, 2018, 03:08 (GMT) |
Cleanup: whitespace |
Revision 96dc1ad by Campbell Barton October 17, 2018, 02:26 (GMT) |
Fix T56735: Autosmooth option corrupts UVs |
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