Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 19, 2018, 21:24 (GMT)
GP: Rename eraser brushes
September 19, 2018, 21:11 (GMT)
Cleanup: style
Revision 104fb1f by Wybren van Keulen / Brecht Van Lommel
September 19, 2018, 18:17 (GMT)
Fix T53745: Alembic exported with vertex colors not readable by other software.

Most other software expects to read indexed vertex colors, so write indices
along with the colors as we already do for UVs.

Differential Revision: https://developer.blender.org/D3704
September 19, 2018, 18:02 (GMT)
DRW: Fix crash when new shader requires 0 customdata layers

It was using last cache->auto_layer_len which led to a buffer overflow.
September 19, 2018, 18:02 (GMT)
DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADING

This improves the problem encountered when animating materials on static
meshes but does not fix the core issue. See T55326.
September 19, 2018, 18:02 (GMT)
Cleanup: Remove "_new" from GPU_generate_pass_new

Not needed anymore since old one has been deleted.
September 19, 2018, 18:02 (GMT)
Fix T55059: EEVEE UV not available until you go in and out of edit mode

This is a dirty hack that should become irrelevant when depsgraph will
support CD masks.
September 19, 2018, 16:42 (GMT)
Merge branch 'master' into blender2.8
September 19, 2018, 16:41 (GMT)
Cycles: Cleanup, double semicolon
September 19, 2018, 16:20 (GMT)
Merge branch 'master' into blender2.8
September 19, 2018, 16:18 (GMT)
Spelling fixes in comments and descriptions, patch by luzpaz.

Differential Revision: https://developer.blender.org/D3700
September 19, 2018, 16:16 (GMT)
make.bat: fix build error when there are spaces in the path to svn/git/cmake
September 19, 2018, 16:03 (GMT)
Depsgraph: Another followup to the previous commit

Apparently, only mesh objects has SHADING component.
September 19, 2018, 15:51 (GMT)
Fix wrong pointer used in modifier stack

Was passing pointer to a pointer of context.
September 19, 2018, 15:49 (GMT)
Depsgraph: Correction for the previous commit
September 19, 2018, 15:33 (GMT)
Cleanup: Remove some DerivedMesh wrappers for modifiers

Specifically the deformVerts_DM, deformMatrices_DM, deformVertsEM_DM and deformMatricesEM_DM functions are not used anymore.

Reviewer: brecht
September 19, 2018, 15:26 (GMT)
GP: Verify weight data is correct before assigning
September 19, 2018, 15:20 (GMT)
GP: Fix crash when select vertex group in modifiers
September 19, 2018, 15:16 (GMT)
Depsgraph: Ensure shading update order

Previously it was possible to have geometry component to
tag batch for DIRTY_ALL and shading to tag with SHADING_UPDATE.

Now there is a relation between uber eval and shading, which
solves this issue.
September 19, 2018, 14:47 (GMT)
GP: Fix copy frame error in dopesheet
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