Revision e620380 by Antonio Vazquez September 19, 2018, 21:24 (GMT) |
GP: Rename eraser brushes |
Revision 87b628d by Campbell Barton September 19, 2018, 21:11 (GMT) |
Cleanup: style |
Revision 104fb1f by Wybren van Keulen / Brecht Van Lommel September 19, 2018, 18:17 (GMT) |
Fix T53745: Alembic exported with vertex colors not readable by other software. Most other software expects to read indexed vertex colors, so write indices along with the colors as we already do for UVs. Differential Revision: https://developer.blender.org/D3704 |
Revision 73ac72f by Clément Foucault September 19, 2018, 18:02 (GMT) |
DRW: Fix crash when new shader requires 0 customdata layers It was using last cache->auto_layer_len which led to a buffer overflow. |
Revision 7ad8272 by Clément Foucault September 19, 2018, 18:02 (GMT) |
DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADING This improves the problem encountered when animating materials on static meshes but does not fix the core issue. See T55326. |
Revision 960ab2a by Clément Foucault September 19, 2018, 18:02 (GMT) |
Cleanup: Remove "_new" from GPU_generate_pass_new Not needed anymore since old one has been deleted. |
Revision 9cd4788 by Clément Foucault September 19, 2018, 18:02 (GMT) |
Fix T55059: EEVEE UV not available until you go in and out of edit mode This is a dirty hack that should become irrelevant when depsgraph will support CD masks. |
Revision a53c81c by Sergey Sharybin September 19, 2018, 16:42 (GMT) |
Merge branch 'master' into blender2.8 |
Revision a5101e4 by Sergey Sharybin September 19, 2018, 16:41 (GMT) |
Cycles: Cleanup, double semicolon |
Revision 6b433f4 by Brecht Van Lommel September 19, 2018, 16:20 (GMT) |
Merge branch 'master' into blender2.8 |
Revision a4f2ebc by Brecht Van Lommel September 19, 2018, 16:18 (GMT) |
Spelling fixes in comments and descriptions, patch by luzpaz. Differential Revision: https://developer.blender.org/D3700 |
Revision 424839e by Ray molenkamp September 19, 2018, 16:16 (GMT) |
make.bat: fix build error when there are spaces in the path to svn/git/cmake |
Revision a7d43eb by Sergey Sharybin September 19, 2018, 16:03 (GMT) |
Depsgraph: Another followup to the previous commit Apparently, only mesh objects has SHADING component. |
Revision e60492b by Sergey Sharybin September 19, 2018, 15:51 (GMT) |
Fix wrong pointer used in modifier stack Was passing pointer to a pointer of context. |
Revision 93d4752 by Sergey Sharybin September 19, 2018, 15:49 (GMT) |
Depsgraph: Correction for the previous commit |
Revision 3614d9d by Jacques Lucke September 19, 2018, 15:33 (GMT) |
Cleanup: Remove some DerivedMesh wrappers for modifiers Specifically the deformVerts_DM, deformMatrices_DM, deformVertsEM_DM and deformMatricesEM_DM functions are not used anymore. Reviewer: brecht |
Revision e81f7f2 by Antonio Vazquez September 19, 2018, 15:26 (GMT) |
GP: Verify weight data is correct before assigning |
Revision 03bb7cd by Antonio Vazquez September 19, 2018, 15:20 (GMT) |
GP: Fix crash when select vertex group in modifiers |
Revision 828c0e9 by Sergey Sharybin September 19, 2018, 15:16 (GMT) |
Depsgraph: Ensure shading update order Previously it was possible to have geometry component to tag batch for DIRTY_ALL and shading to tag with SHADING_UPDATE. Now there is a relation between uber eval and shading, which solves this issue. |
Revision 63c6365 by Antonio Vazquez September 19, 2018, 14:47 (GMT) |
GP: Fix copy frame error in dopesheet |
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