Revision 646f8bd by Campbell Barton July 3, 2018, 05:12 (GMT) |
Cleanup: pep8 |
Revision 00fc1d7 by Campbell Barton July 3, 2018, 04:58 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 8c15d61 by Campbell Barton July 3, 2018, 04:55 (GMT) |
Cleanup: pep8 |
Revision b66aa0b by Campbell Barton July 3, 2018, 04:48 (GMT) |
Cleanup: pep8 |
Revision e856eb7 by Campbell Barton July 3, 2018, 03:57 (GMT) |
UI: don't change the theme area when setting theme |
Revision be5482b by Julian Eisel July 2, 2018, 22:54 (GMT) |
UI: Dim color of shortcut label in menus and toolbar The shortcut labels now use the "Item" theme color. Its contrast for hovered items is a bit low, but not too bad. Note that this also changes the color of the little toolbar triangle to be grey (the same color we use for the keymap label). IMHO that looks better though. This doesn't update any themes other than the default one. Part of T54711. |
Revision 98d2055 by Brecht Van Lommel July 2, 2018, 18:25 (GMT) |
Fix ugly half alignment in timeline header. |
Revision 5b5e23c by Brecht Van Lommel July 2, 2018, 18:08 (GMT) |
Splash: add "Alpha" text and link to the development fund. |
July 2, 2018, 18:08 (GMT) |
Sculpting: add Manual detail mode for dynamic topology. In this mode mesh detail does not change on each stroke, but only when using flood fill. Differential Revision: https://developer.blender.org/D3515 |
Revision 8c7ddf9 by Campbell Barton July 2, 2018, 18:08 (GMT) |
Theme: use highlight from flatty light Also make text & number editing use same colors. |
Revision 6fce49a by Campbell Barton July 2, 2018, 18:08 (GMT) |
Theme: desaturate colors Having everything tinted gives isn't good for color perception. |
Revision 31e43d0 by Rohan Rathi July 2, 2018, 18:01 (GMT) |
Merge branch 'blender2.8' into soc-2018-bevel |
Revision 368a64f by Rohan Rathi July 2, 2018, 17:25 (GMT) |
Refactored bevel normal editing functionality. |
Revision 31c9bd3 by Clément Foucault July 2, 2018, 17:21 (GMT) |
Workbench: Fix use of uninitialized memory. |
Revision dc87648 by Clément Foucault July 2, 2018, 17:14 (GMT) |
UI: Fix Properties with consecutive icons enabled in dropdown menus It was using ICON_UNLOCKED when the property was true. This affected the use_lock_interface properties now displayed in the Render menu. |
Revision e35f9f0 by Campbell Barton July 2, 2018, 16:55 (GMT) |
Merge branch 'master' into blender2.8 |
Revision dbe1b07 by Campbell Barton July 2, 2018, 16:45 (GMT) |
Cleanup: right shift |
July 2, 2018, 16:44 (GMT) |
UI: Transform Orientations panel as popover Functionality fits in the Transform Orientations, no need for a dedicated panel in the viewport sidebar. See D3511 |
Revision 9f80429 by Campbell Barton July 2, 2018, 16:27 (GMT) |
Cleanup: use _f, _i suffix for GPU state API |
Revision c2814f5 by Campbell Barton July 2, 2018, 16:18 (GMT) |
Merge branch 'master' into blender2.8 |
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