Blender Git Commits

Blender Git "master" branch commits.

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July 3, 2018, 05:12 (GMT)
Cleanup: pep8
July 3, 2018, 04:58 (GMT)
Merge branch 'master' into blender2.8
July 3, 2018, 04:55 (GMT)
Cleanup: pep8
July 3, 2018, 04:48 (GMT)
Cleanup: pep8
July 3, 2018, 03:57 (GMT)
UI: don't change the theme area when setting theme
Revision be5482b by Julian Eisel
July 2, 2018, 22:54 (GMT)
UI: Dim color of shortcut label in menus and toolbar

The shortcut labels now use the "Item" theme color. Its contrast for hovered
items is a bit low, but not too bad.

Note that this also changes the color of the little toolbar triangle to be grey
(the same color we use for the keymap label). IMHO that looks better though.
This doesn't update any themes other than the default one.

Part of T54711.
July 2, 2018, 18:25 (GMT)
Fix ugly half alignment in timeline header.
July 2, 2018, 18:08 (GMT)
Splash: add "Alpha" text and link to the development fund.
July 2, 2018, 18:08 (GMT)
Sculpting: add Manual detail mode for dynamic topology.

In this mode mesh detail does not change on each stroke, but only when
using flood fill.

Differential Revision: https://developer.blender.org/D3515
July 2, 2018, 18:08 (GMT)
Theme: use highlight from flatty light

Also make text & number editing use same colors.
July 2, 2018, 18:08 (GMT)
Theme: desaturate colors

Having everything tinted gives isn't good for color perception.
Revision 31e43d0 by Rohan Rathi
July 2, 2018, 18:01 (GMT)
Merge branch 'blender2.8' into soc-2018-bevel
Revision 368a64f by Rohan Rathi
July 2, 2018, 17:25 (GMT)
Refactored bevel normal editing functionality.
July 2, 2018, 17:21 (GMT)
Workbench: Fix use of uninitialized memory.
July 2, 2018, 17:14 (GMT)
UI: Fix Properties with consecutive icons enabled in dropdown menus

It was using ICON_UNLOCKED when the property was true.

This affected the use_lock_interface properties now displayed in the Render
menu.
July 2, 2018, 16:55 (GMT)
Merge branch 'master' into blender2.8
July 2, 2018, 16:45 (GMT)
Cleanup: right shift
July 2, 2018, 16:44 (GMT)
UI: Transform Orientations panel as popover

Functionality fits in the Transform Orientations, no need for a dedicated
panel in the viewport sidebar.

See D3511
July 2, 2018, 16:27 (GMT)
Cleanup: use _f, _i suffix for GPU state API
July 2, 2018, 16:18 (GMT)
Merge branch 'master' into blender2.8
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021