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Blenderin Git "master"-kehityshaaran kommitit.

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May 11, 2017, 14:00 (GMT)
Support drawing of solid mode CDDM with core profile

Nothing terribly exciting, just a hackish implementation of solid mode CDDM
drawing for cases when we are building with core profile.

The goal is to be able to see SOMETHING with new OpenGL for thew guys who
tests alembic and friends in blender2.8 branch. This is a temporary solution,
the whole drawing will be reworked. Limited to hardcoded material and lighting.
Selection outline color is also hardcoded because of lack of glColor() in the
core profile.

After this commit there is no big stoppers from stop worrying about legacy
OpenGL, so we can go core profile as the only way for Blender.

While some areas will become broken after that, we'd better just fix them
after that and for now just focus on more important design work.
May 11, 2017, 12:16 (GMT)
Merge branch 'master' into blender2.8
May 11, 2017, 12:12 (GMT)
Eevee: Fix motion blur.
May 11, 2017, 12:07 (GMT)
Merge branch 'master' into blender2.8
May 11, 2017, 12:05 (GMT)
Cleanup: GPU PBVH naming

Use GPU_pbvh prefix.
May 11, 2017, 11:27 (GMT)
DWM: Use draw manager for sculpt PBVH drawing

Add a shader-group type to draw
generated geometry by running a callback.
May 11, 2017, 11:05 (GMT)
Fix bug in copying VertexFormat

Pointer-offsets need updating on copy,
seems VertexFormat's were being made static to avoid this bug?
May 11, 2017, 09:58 (GMT)
Cycles: fix AO approximation for split kernel
May 11, 2017, 08:56 (GMT)
Revert "DWM: remove redundant state reset"

Enable this for now, needs some investigation.
May 11, 2017, 08:06 (GMT)
Fix typo in the CMakeFile message
May 11, 2017, 03:53 (GMT)
Ammend last commit: add missing align for row props
May 11, 2017, 03:53 (GMT)
UI: Follow up on recent VSE work

Fix a few more columns that should be rows
May 11, 2017, 01:21 (GMT)
Cycles: Fix occasional black pixels from denoising with excessive radii

Numerical inaccuracies would cause the XtWX matrix to be no longer
positive-semidefinite, which in turn caused the LSQ solver to fail.
May 11, 2017, 00:27 (GMT)
update new 2.79 themes: T50869
May 10, 2017, 23:13 (GMT)
Fix Blenderplayer stubs

The change from 62aa925c11d0 wasn't included.
May 10, 2017, 22:36 (GMT)
DWM: remove redundant state reset
May 10, 2017, 21:53 (GMT)
Merge branch 'master' into blender2.8
May 10, 2017, 21:42 (GMT)
Merge branch 'master' into 28
May 10, 2017, 21:39 (GMT)
Sculpt Drawing: reduce redundant color conversion

Also replace macro with for loop.
May 10, 2017, 20:39 (GMT)
Fix T51455: Render Layers in compositor from a different scene not working

The code only updated nodes in the nodetree of the scene to which the render layer belongs. Therefore, when using scene B in the compositor setup of scene A, A's node wouldn't be updated.
With this fix, the update function loops over all scenes and checks them for relevant nodes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021