Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 18, 2016, 11:38 (GMT)
Fix T49384: crash in tangent space calculation with NaN mesh vertices.
September 17, 2016, 15:19 (GMT)
[Windows/make.bat] Clean only after all parameters have been processed so the full path is known, and require a convenience target to be set. Also added a helpful error message if any of the required data is not available.
Revision 34bd89a by Mike Erwin
September 17, 2016, 13:52 (GMT)
OpenGL: draw_view_axis with new immediate mode

Changed drawing to use smooth lines, and to fade away when axis points toward / away from screen. (transform manipulators do this already)

Also fixed a nearby (but unrelated) missing immUnbindProgram.

Part of T49043
Revision e21853a by Mike Erwin
September 17, 2016, 11:54 (GMT)
OpenGL: streamline font rendering

Ignore texture matrix in the shader, stop messing with texture matrix in BLF code.

Use linear screen-space interpolation instead of perspective.

Avoid redundant call to glMatrixMode.
Revision 1b1275f by Mike Erwin
September 17, 2016, 11:33 (GMT)
add GPU_SHADER_TEXT for font rendering

With USE_GLSL enabled, GPU_basic_shader(TEXTURE|COLOR) always rendered black. New shader uses a solid color + alpha channel of texture (which in our case is a font glyph). See fragment shader for details.

I prefer this approah -- multiple shaders that each do one thing well (and are easy to read/write/understand), instead of one shader that can do many things given the right options.
Revision c3034af by Mike Erwin
September 17, 2016, 11:33 (GMT)
OpenGL: simplify basic_shader_bind

No need to enable/disable texturing with GLSL, just use textures in the fragment shader.
September 17, 2016, 07:02 (GMT)
Fix T49383: Color pickers are available if the color is locked

If the color is locked, the row is disabled, but the picker is still
available.

This error was present in older versions for layer color.
Revision cade262 by Thomas Beck
September 16, 2016, 22:21 (GMT)
OpenGL render: Bugfix (unreported) after rB6f92604e539b2114763150fb1ace60d28e59a889

Crashes occured immediately when clicking on "OpenGL render image" because there was only a task pool created previously when it was an animation. Solved it by introducing a variable is_animation to the openglrender and omitting the task_pool call when it's no animation.

@sergey: Please check my changes, moved the pool_ok and the lock into the is_animation clause.
September 16, 2016, 16:21 (GMT)
Pose Library pose list: Default to 5 rows to match the new up/down buttons

The buttons now nicely align with the pose list itself.
September 16, 2016, 15:51 (GMT)
Buildbot: Disable QuickTime for the time being

Buildbot machine was updated to the new SDK which seems to have
QTKit removed.

For until we've installed older SDK or ported our code to a new
AVFramework disabling QuickTime.
September 16, 2016, 15:33 (GMT)
Pose library sorting: return OPERATOR_CANCELLED when no-op

A no-op happens when trying to move the top pose further up, or the
bottom pose further down.
September 16, 2016, 15:18 (GMT)
Blender 2.8: Fix some strict aspects on Linux
September 16, 2016, 15:09 (GMT)
Merge branch 'master' into blender2.8
Revision 2aca1d8 by Julian Eisel
September 16, 2016, 15:03 (GMT)
Improve description of move operator direction properties

These may be exposed in UI (keymap editor & redo panel), so better avoid using identifiers like "UP" "DOWN". They are redundant anyway (already displayed).
Revision 4b39069 by Julian Eisel
September 16, 2016, 14:41 (GMT)
Fix jumping view when expanding graph editor channel over view bounds

Didn't change versioning_250.c entries, flags will be overridden anyway.
Revision df3394a by Julian Eisel
September 16, 2016, 14:21 (GMT)
Fix vertical scrollbar adding to region width in graph editor

Had to calculate draw region width based on region size excluding scrollbars.
September 16, 2016, 14:11 (GMT)
Remove debug only code

Thanks Severin for spotting it!
September 16, 2016, 14:01 (GMT)
Tweak for pinned/always visible curves in Graph Editor

Allow such kind of pin for armature bones.
September 16, 2016, 13:11 (GMT)
Added buttons to move a pose in a pose library up/down.

This will break the pose library preview add-on, since that add-on uses
file indices rather than pose names.
Revision 661a316 by Julian Eisel
September 16, 2016, 13:09 (GMT)
Picky correction to previous commit

A bit nicer to do empty-string check for operator poll message as well.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021