Revision dcf2c6e by Brecht Van Lommel April 29, 2021, 14:22 (GMT) |
Fix build error after recent changes to CPU name detection |
Revision 9bdb2f5 by Antonio Vazquez April 29, 2021, 14:04 (GMT) |
Cleanup: Use BLI_findindex instead of loop |
Revision 734c8f9 by Brecht Van Lommel April 29, 2021, 14:00 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 1ace224 by Brecht Van Lommel April 29, 2021, 13:58 (GMT) |
Fix: missing AO factor from Cyclest Fast GI panel The AO distance was already there, but I forgot the factor also has an impact on this. |
Revision a5fdff2 by Brecht Van Lommel April 29, 2021, 13:58 (GMT) |
Fix ASAN warnings with Cycles OSL |
Revision db021ee by Brecht Van Lommel April 29, 2021, 13:58 (GMT) |
April 29, 2021, 13:58 (GMT) |
Cleanup: removed unnecessary multiplications in area light importance sampling Differential Revision: https://developer.blender.org/D11114 |
Revision cd05a05 by Brecht Van Lommel April 29, 2021, 13:58 (GMT) |
Fix T87686: Cycles persistent data not updating correctly with hair |
April 29, 2021, 13:58 (GMT) |
Fix missing Cycles CPU name for Arm processors |
April 29, 2021, 13:58 (GMT) |
Revision 7627e09 by Campbell Barton April 29, 2021, 13:57 (GMT) |
Merge branch 'blender-v2.93-release' |
April 29, 2021, 13:45 (GMT) |
Gpencil Offset Modifier - Add randomize offset options This patch adds the Randomize options that exist in the Array modifier to the offset modifier. Currently the patch uses ``` BLI_findindex(&gpf->strokes, gps); ``` to get the index of the current stroke for making each stroke a different seed value. This is how the noise modifier also gets the stroke seed value and it is noted there as well that this method is slow, and should be fixed in the future with another method of getting the stroke index. Other methods were explored such as using the total number of points of the stroke, but that makes the randomize options incompatible with other modifiers before it such as Multiple Strokes, Array, Build, and Simplify. {F9591325} Differential Revision: https://developer.blender.org/D10171 |
Revision 933de82 by Antonio Vazquez April 29, 2021, 13:45 (GMT) |
Cleanup: Add float format |
Revision d8cdc80 by Campbell Barton April 29, 2021, 13:44 (GMT) |
Fix T87808: Connected proportional editing includes hidden geometry Regression in 21b9231d7f5a248027c32dcc7daab3318390c20f |
Revision 4225a18 by Jacques Lucke April 29, 2021, 13:42 (GMT) |
Function: add method to create shallow copy of virtual array Creating a shallow copy is sometimes useful to get a unique ptr for a virtual array when one only has a reference. It shouldn't be used usually, but sometimes its the fastest way to do correct ownership handling. |
Revision 4194545 by Julian Eisel April 29, 2021, 11:37 (GMT) |
Correction to own previous commit: Add missing break Small mistake in 88400f0c03a9. Not having this break would be harmless, but we can avoid some unnecessary work with it. |
Revision 88400f0 by Julian Eisel April 29, 2021, 11:15 (GMT) |
Fix incorrect sorting in Asset Browser after renaming local asset When renaming a data-block that is an asset, while the asset is visible in the Asset Browser ("Current File" asset library), the list wouldn't re-sort items, breaking the alphabetical sorting. This was easily possible while changing the data-block name throught the Asset Browser's sidebar, while in the "Current File" asset library. |
Revision 4e10b19 by Jacques Lucke April 29, 2021, 10:59 (GMT) |
Functions: make copying virtual arrays to span more efficient Sometimes functions expect a span instead of a virtual array. If the virtual array is a span internally already, great. But if it is not (e.g. the position attribute on a mesh), the elements have to be copied over to a span. This patch makes the copying process more efficient by giving the compiler more opportunity for optimization. |
April 29, 2021, 09:42 (GMT) |
Fix build error: use of unintialized variable Differential Revision: https://developer.blender.org/D11115 |
April 29, 2021, 09:19 (GMT) |
Fix build error: use of unintialized variable Differential Revision: https://developer.blender.org/D11115 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021