Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 29, 2021, 14:22 (GMT)
Fix build error after recent changes to CPU name detection
April 29, 2021, 14:04 (GMT)
Cleanup: Use BLI_findindex instead of loop

April 29, 2021, 14:00 (GMT)
Merge branch 'blender-v2.93-release'
April 29, 2021, 13:58 (GMT)
Fix: missing AO factor from Cyclest Fast GI panel

The AO distance was already there, but I forgot the factor also has an impact
on this.
April 29, 2021, 13:58 (GMT)
Fix ASAN warnings with Cycles OSL
April 29, 2021, 13:58 (GMT)
Fix macOS arm crash in scaling images with ffmpeg

Ref T78710
April 29, 2021, 13:58 (GMT)
Cleanup: removed unnecessary multiplications in area light importance sampling

Differential Revision: https://developer.blender.org/D11114
April 29, 2021, 13:58 (GMT)
Fix T87686: Cycles persistent data not updating correctly with hair
April 29, 2021, 13:58 (GMT)
Fix missing Cycles CPU name for Arm processors
April 29, 2021, 13:58 (GMT)
Fix missing Cycles CPU name on macOS Arm

Differential Revision: https://developer.blender.org/D11061
April 29, 2021, 13:57 (GMT)
Merge branch 'blender-v2.93-release'
April 29, 2021, 13:45 (GMT)
Gpencil Offset Modifier - Add randomize offset options

This patch adds the Randomize options that exist in the Array modifier to the offset modifier.

Currently the patch uses
```
BLI_findindex(&gpf->strokes, gps);
```
to get the index of the current stroke for making each stroke a different seed value. This is how the noise modifier also gets the stroke seed value and it is noted there as well that this method is slow, and should be fixed in the future with another method of getting the stroke index.
Other methods were explored such as using the total number of points of the stroke, but that makes the randomize options incompatible with other modifiers before it such as Multiple Strokes, Array, Build, and Simplify.

{F9591325}

Differential Revision: https://developer.blender.org/D10171
April 29, 2021, 13:45 (GMT)
Cleanup: Add float format

April 29, 2021, 13:44 (GMT)
Fix T87808: Connected proportional editing includes hidden geometry

Regression in 21b9231d7f5a248027c32dcc7daab3318390c20f
April 29, 2021, 13:42 (GMT)
Function: add method to create shallow copy of virtual array

Creating a shallow copy is sometimes useful to get a unique ptr
for a virtual array when one only has a reference. It shouldn't
be used usually, but sometimes its the fastest way to do correct
ownership handling.
Revision 4194545 by Julian Eisel
April 29, 2021, 11:37 (GMT)
Correction to own previous commit: Add missing break

Small mistake in 88400f0c03a9.
Not having this break would be harmless, but we can avoid some unnecessary work
with it.
Revision 88400f0 by Julian Eisel
April 29, 2021, 11:15 (GMT)
Fix incorrect sorting in Asset Browser after renaming local asset

When renaming a data-block that is an asset, while the asset is visible in the
Asset Browser ("Current File" asset library), the list wouldn't re-sort items,
breaking the alphabetical sorting.
This was easily possible while changing the data-block name throught the Asset
Browser's sidebar, while in the "Current File" asset library.
April 29, 2021, 10:59 (GMT)
Functions: make copying virtual arrays to span more efficient

Sometimes functions expect a span instead of a virtual array.
If the virtual array is a span internally already, great. But if it is
not (e.g. the position attribute on a mesh), the elements have
to be copied over to a span.

This patch makes the copying process more efficient by giving
the compiler more opportunity for optimization.
April 29, 2021, 09:42 (GMT)
Fix build error: use of unintialized variable

Differential Revision: https://developer.blender.org/D11115
April 29, 2021, 09:19 (GMT)
Fix build error: use of unintialized variable

Differential Revision: https://developer.blender.org/D11115
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021