Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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December 29, 2007, 10:47 (GMT)
* remove obsolete include/
Revision 96935a6 by Matt Ebb
December 29, 2007, 05:29 (GMT)
Reverting mistaken CMakeLists.txt commit, woops!
Revision 3c1ad6a by Matt Ebb
December 29, 2007, 05:17 (GMT)
* Displacement map baking

This is an extension on the work Brecht already did to implement normal map baking. I've updated the release notes page here with info and pics:

http://www.blender.org/development/current-projects/changes-since-244/render-baking/
Revision 02b00e2 by Matt Ebb
December 29, 2007, 05:16 (GMT)
* Displacement map baking

This is an extension on the work Brecht already did to implement normal map baking. I've updated the release notes page here with info and pics:

http://www.blender.org/development/current-projects/changes-since-244/render-baking/
December 28, 2007, 21:16 (GMT)

Fix for [#7866] Relative Path to library from command line
http://projects.blender.org/tracker/index.php?func=detail&aid=7866&group_id=9&atid=125

where linked relative blend files would not load when the absolute path was not given.
Solved by constructing the absolute path from the command line argument given.

December 28, 2007, 19:38 (GMT)
Error in previous commit: the texture filter size should not be scaled
at all if you use new 'minimal' option. The new option works much nicer
if it only sets the minimum. (use texture with 'refl' map)

Added option to env map too!

December 28, 2007, 18:58 (GMT)
And there's another annoyance I got poked for:

Image texture "Filter size" was not well usable for making the
appearance soft filtered, this because it multiplied the sample
values, and such values could be extreme small.

Added next to "Filter" buton a new "Min" option, which enforces
a filter size to be a minimum of 'filter' pixels in size.


December 28, 2007, 17:10 (GMT)
Added a new option for 'Apply Object', (Ctrl+A) Called "Apply Visual Transform to Loc/Size/Rot"
Since there was no easy way to apply a constraint's transformation back to the original objects transformation.

Also adjusted how Apply Scale/Rot works so that it wont change some objects then raise an error and leave others unchanged, better to check first so it changes everything or nothing.

Revision 64dd90a by Janne Karhu
December 28, 2007, 16:13 (GMT)
- particle size changes weren't updated without a cache clear
- protecting the particle cache now actually protects the cache a bit better and not just prevent the clear button from working
- cache was being used for "none" physics.
- a bad tooltip for "reactor initial velocity"
December 28, 2007, 13:11 (GMT)
Render feature: the END OF DIFFUSE BANDING!
http://www.blender.org/development/current-projects/changes-since-244/rendering-features/

Thanks Andy for poking and analysing, and Nathan for feedback!

December 28, 2007, 12:11 (GMT)
small edits noticed when using linked objects, - Make undo string say linked and disallow editing PassIndex and changing the Parent of linked objects.
Revision aa9aa53 by Joshua Leung
December 28, 2007, 09:57 (GMT)
== Action Editor - Header Buttons Shuffle ==

* Changed the order of Copy/Paste and AutoSnap buttons
* Auto-snap menu now has more descriptive names (off --> No Snap)
December 28, 2007, 08:04 (GMT)
Bugfix - Socket selection status was not updated properly on file load
This commit adds a missing initialization that caused "Toggle Link (f key)"
not to work properly in case a file with an existing selection status was
opened.
December 27, 2007, 22:58 (GMT)
Support for recursive dupli's, now dupliverts and duplifaces can instance empties that intern instance dupligroups.

December 27, 2007, 22:48 (GMT)
fix .. hum not really a bug but waste of CPU
remove 6 multiplications and one square root in core spring calculation .. called for every solver step try
December 27, 2007, 22:16 (GMT)
* added SConscript for windowmanager
* tweak other SConscripts for editors/include
* commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds

This compiles until final linking, which still fails.
Revision 6c7b606 by Kent Mein
December 27, 2007, 21:35 (GMT)
(this is for blender2.5 again)
Modified these three to include blender/editors/include instead of
blender/include maybe not needed at this stage but I'm guessing its good
to do this.

Kent
December 27, 2007, 20:36 (GMT)
Bilateral Blur Node
Bilateral Blur node allows the user to blur images while retaining their
sharp edges. Blurring can be controlled by following controls:
*Iterations
*Color Sigma
*Space Sigma

Also image input to blur and a determinator image is provided. The node produces
a blurred image as its output.

The more iterations are provided, the smoother the result. Use color and space
sigmas to control the amount of blur. One way to use the determinator input is
to feed a mix (add) of Z and normal passes to it.

Examples of usage:
Ambient Occlusion smoothing - http://wiki.blender.org/index.php/Image:Bilateral_blur_example_01.blend
Blurry Refraction - http://wiki.blender.org/index.php/Image:Bilateral_blur_example_02.blend
Smoothed shadows and smoothed Ambient Occlusion combined - http://wiki.blender.org/index.php/Image:Bilateral_blur_example_03.blend

If you check out the examples, render the image and alter the values to see how
they affect.

More information about the algorithm can be found at
http://homepages.inf.ed.ac.uk/rbf/CVonline/LOCAL_COPIES/MANDUCHI1/Bilateral_Filtering.html .

Thanks to Vilem Novak for contributing the patch.
December 27, 2007, 20:33 (GMT)
DupliGroups can now instance duplifaces and duplierts - not nice code, but this should help a move to proper recursive dupli's.
This is needed for peach project leaves on tree's

(space.c better tooltip for mipmaps)

December 27, 2007, 20:29 (GMT)
* remove src and python SConscript references
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