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March 11, 2020, 09:14 (GMT)
Fix T74635: GPencil RMB-menu brush settings not working in Sculpt and Weight Paint modes
March 11, 2020, 09:09 (GMT)
Fix T74607: Modifier key click events ignore mouse wheel

Alt-Wheel would sent Alt-Click event, prompting to switch tools.
March 11, 2020, 08:23 (GMT)
Cleanup: clang-format
March 11, 2020, 08:19 (GMT)
UI: edit modifier messages to clarify where auto-smooth is set
March 11, 2020, 04:17 (GMT)
GHOST: tests now build again

GLX gears work as expected, multitest_c only creates windows
but misses font drawing still.
March 11, 2020, 04:01 (GMT)
Cleanup: remove bitmap font drawing ifdef from MultiTest.c
March 11, 2020, 03:52 (GMT)
GPU: minor changes to support standalone GHOST builds

- Move gpuPush/Pop from GPU_draw.h into GPU_state.h
as this is for pushing/popping state.
- Add 'GPU_STANDALONE' define, to bypass use of user-preferences
for theme colors and pixelsize, as well as pbvh init/free functions.

Needed to get GHOST tests working again.
March 10, 2020, 19:12 (GMT)
Fix T74596: Gpencil invert button was not working for Sculpt brushes

The button was not checked, only the pen position or the control key.
March 10, 2020, 17:17 (GMT)
GPencil: Use high precision float buffer for final rendering

This avoid color drifting due to R11G11B10 buffers.
March 10, 2020, 17:11 (GMT)
Fix T74625 GPencil: Airbrush doesn't paint anything
March 10, 2020, 16:33 (GMT)
Fix T74525: Fluid caches overwrite each other by default

Reviewers: sebbas

Differential Revision: https://developer.blender.org/D7093
March 10, 2020, 16:16 (GMT)
Fix T74200: Alembic import crashes Blender

I've added a very minimal mesh validation before the Alembic mesh is actually
converted to a Blender mesh. This prevents a specific crash with an example
file attached to T74200.
March 10, 2020, 15:50 (GMT)
Cycles: Fixed Shadow and Mist passes with adaptive sampling.

This also fixes a side-effect where turning on UV pass but leaving
Shadow pass turned off destroyed the Combined pass.
March 10, 2020, 15:45 (GMT)
Fix T74617: Gpencil Sculpt Strength brush gets wonky results

Changed how the strength is calcul�ated and reduce the factor to get a smoother result.
March 10, 2020, 15:32 (GMT)
Fix rendering artifacts when changing Face Sets visibility

All sculpt operators and brushes need to use ID_RECALC_SHADING even when
PBVH rendering is not used.
March 10, 2020, 15:17 (GMT)
Cleanup: Clarify places to look for subversion bump
March 10, 2020, 14:55 (GMT)
Fix T74613: Assign the default face set color in the versioning code

A default face set color was not being set in previously saved meshes,
so it will always render the default face set with a random color until
the colors were recalculated.

Bump subversion to 283.8

Reviewed By: dfelinto

Maniphest Tasks: T74613

Differential Revision: https://developer.blender.org/D7094
Revision e06888c by Julian Eisel
March 10, 2020, 14:19 (GMT)
Cleanup: Add comment explaining DPI influence on RNA pixel-properties

Good to be explicit about the fact that we may still use the pixel
property sub-type when DPI will be applied.
See comments in https://developer.blender.org/D7077.
Revision d55231e by Hans Goudey
March 10, 2020, 13:44 (GMT)
UI: Clarify 3D View Grid Size Tooltip

The 3D view grid size property is a multiplier, not the size of the grid itself.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7085
Revision a52f6d7 by Sybren A. Stüvel
March 10, 2020, 13:18 (GMT)
Fix T66269: Menu for Extrapolation Mode is disabled in Graph Editor

The Extrapolation Mode menu in the graph editor channel list was
incorrectly using the operator for the Action/Dopesheet editor. The
operator was even missing in the generic dopesheet hotkeys, so
{key Shift E} was listed as hotkey but didn't work. This is now all
fixed.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021