Revision a801487 by Sybren A. Stüvel March 10, 2020, 13:02 (GMT) |
Fix T65076: Missing EasingType implementation on the Dopesheet EasingType was implemented rBdaccaa713b6e for the GraphEditor (but never made it to the Dopesheet). If you can select Easing Mode in the DopeSheet, then you should also be able to select the associated Easing Type. Thanks @lichtwerk for the initial implementation. Maniphest Tasks: T65076 Differential Revision: https://developer.blender.org/D6094 |
Revision ca717f0 by Philipp Oeser March 10, 2020, 12:47 (GMT) |
Fix T74425: Cannot texture paint an images sequence anymore Caused by the introduction of UDIM (rBc30d6571bb47). We need to make sure the tiles ImageUser is set up correctly [especially the framenr], otherwise BKE_image_acquire_ibuf() and friends will fail to find the correct ImBuf. Also instead of initializing a minimal BKE_imageuser_default, now use an appropriate ImageUser if avaliable and pass this around (instead of just the tile_number). 2D painting can reuse the Image Editor ImageUser, for 3D painting we still rely on a default ImageUser in most places, but at least set the framenr correctly]. This also fixes crashes when doing image operations such as inverting or resizing on images in a sequence in the Image Editor. This also fixes color sampling (S) from the 3DView going wrong for image sequences (would fallback to OpenGL sampling because an ImBuf could not be found). Maniphest Tasks: T74425 Differential Revision: https://developer.blender.org/D7022 |
Revision 212660f by Campbell Barton March 10, 2020, 12:30 (GMT) |
Fix T73369: corner pin & sun-beam nodes gizmos are too big Note that dragging isn't working well, however this was an issue in previous releases. |
Revision 85cdf9a by Brecht Van Lommel March 10, 2020, 12:11 (GMT) |
Fix T74612: file browser thumbnails not showing and using CPU continuously This started happening after changing filter ID to 64 bit in rB2841b2be3949, however there was a pre-existing error here in the comparison to detect updates to filter flags. |
Revision 9159981 by Lucas Veber / Sybren A. Stüvel March 10, 2020, 11:49 (GMT) |
Modifiers: Corrective Smooth modifier, new Scale parameter When scaling the root bone of a rig to apply a global scale, the corrective smooth modifier results in wrong deformation due to incorrect scaling. The delta calculations are not taking into account any scale value. To fix it, a scale property is added to the modifier, allowing to set manually the scale value for the deltas by simply multiplying the vectors by this value. There is a similar implementation in Maya's Delta Mush deformer. This property can be for example driven by the scale of the root bone of the rig, to dynamically update when the animator scale this bone. Reviewed By: brecht, sybren Differential Revision: https://developer.blender.org/D6622 |
Revision 982b498 by Jeroen Bakker March 10, 2020, 10:36 (GMT) |
OVERLAY: Viewport Background Color visible in Material Preview Mode When user used a custom background color, this color was also visible in material preview mode, when the world opacity was less than 1. This patch will draw the theme color as it was used to. |
Revision dc3ff1d by Julian Eisel March 10, 2020, 10:21 (GMT) |
Fix T74585: Crash when scrolling viewport shading pop-up Was dereferencing NULL pointer. Mistake from d5572eacc595. |
Revision 9f48852 by Sergey Sharybin March 10, 2020, 09:23 (GMT) |
Buildbot: Enable version character for development builds Allows to have 2.82a as a beta version on buildbot. |
Revision 1aa7c4c by Antonio Vazquez March 10, 2020, 07:58 (GMT) |
GPencil: Cleanup float indicator |
Revision 811569d by Stefan Werner March 10, 2020, 07:53 (GMT) |
Cycles: Using OpenCL popcount() in PMJ sampler. |
Revision 7b8ac04 by Campbell Barton March 10, 2020, 05:55 (GMT) |
Fix T74601: Cut Particles to Shape fails for transformed object |
Revision 5aa5420 by Campbell Barton March 10, 2020, 05:09 (GMT) |
Fix sequencer Slip tool skipping offset=0 case The slip tool wasn't being applied when the offset was zero. This caused modal operation to skip applying this offset while dragging. |
Revision 5184328 by Campbell Barton March 10, 2020, 04:53 (GMT) |
Cleanup: replace term 'terrible' from sequence slip Joke from branch name, makes comments unclear. |
Revision 94a5b7a by Campbell Barton March 10, 2020, 04:15 (GMT) |
Revision 163e6b3 by Clément Foucault March 10, 2020, 04:01 (GMT) |
Cleanup: GPencil: Remove uneeded cast |
Revision 71712d8 by Clément Foucault March 10, 2020, 03:47 (GMT) |
GPencil: Fix RNA range for uv_rotation |
Revision c971e81 by Clément Foucault March 10, 2020, 03:47 (GMT) |
Fix T74536: Grease pencil immediately crashes on macOS It seems like OSX drivers are using standard attributes for passing gl_VertexID and gl_InstanceID to the vertex shader, and count them in the limit of MAX_VERTEX_ATTRIBS. This patch make sure to never use more than 13 attributes by packing some attributes together. |
Revision bf1b323 by Clément Foucault March 10, 2020, 03:47 (GMT) |
DRW: Fix wrong test condition Fixes the warning: address of array 'cmd->draw.batch->inst' will always evaluate to 'true' |
Revision ec9b836 by Campbell Barton March 10, 2020, 01:29 (GMT) |
Fix T74579: Filename with '' causes assert when browsing files |
Revision fbe81db by William Reynish March 9, 2020, 22:23 (GMT) |
Fix IC keymap after recent GP merge Just a simple fix here for now to keep the keymap working. Will revisit these areas to make them fit in properly with the keymap. |
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