November 2, 2021, 05:04 (GMT) |
Fix "Alt Tool Access" key-map preference with sequencer preview |
November 2, 2021, 05:04 (GMT) |
Cleanup: clang-tidy |
November 2, 2021, 05:04 (GMT) |
Fix T92721: "Alt Cursor Access" option fails to drag the cursor |
November 2, 2021, 03:46 (GMT) |
Merge branch 'blender-v3.0-release' |
November 2, 2021, 03:43 (GMT) |
Fix snap cursor still active even when gizmo is not available The snap cursor continued to appear even when the workspace is changed for example. So add the region to check in the cursor pool. |
November 1, 2021, 19:48 (GMT) |
Merge branch 'blender-v3.0-release' |
November 1, 2021, 19:46 (GMT) |
Geometry Nodes: Support volumes in the set material node Even though volumes can only have one material, it is still necessary to allow assigning a material to a prodecurally created volume. This commit adds volume support and a warning for when a non-constant selection is used with a volume. Fixes T92485 Differential Revision: https://developer.blender.org/D13037 |
November 1, 2021, 19:42 (GMT) |
Merge branch 'blender-v3.0-release' |
November 1, 2021, 19:42 (GMT) |
November 1, 2021, 18:54 (GMT) |
Merge branch 'blender-v3.0-release' |
November 1, 2021, 18:52 (GMT) |
Fix Cycles integrator presets. New presets couldn't be added. |
November 1, 2021, 18:40 (GMT) |
Fix T92722: Error when saving new render preset The preset menu name was not renamed in 4ddad5a7ee5d. |
November 1, 2021, 18:25 (GMT) |
Fix T92722: Error when saving new render preset The preset menu name was not renamed in 4ddad5a7ee5d. |
November 1, 2021, 18:17 (GMT) |
Merge branch 'blender-v3.0-release' |
November 1, 2021, 18:13 (GMT) |
Fix T92662: Curve to mesh start cap invalid topology rBbe3e09ecec5372f switched the order for vertices referenced by the start cap's corners, but it failed to account for the offset necessary for edge indices, since the order changed. |
November 1, 2021, 17:51 (GMT) |
Fix T92405: Emission Strength Animation of 2.93.5 inherited wrongly in 3.0 CyclesX introduced two new input sockets for the Principled BSDF node in rB08031197250a. This change is now handled in the versioning code so that Animation data targeting those sockets are now updated. Files created with the last Blender release (2.93) or earlier are now correctly versioned. Files created with 3.0 alpha/beta may need to be manually updated. |
November 1, 2021, 17:51 (GMT) |
Cleanup: extract versioning code for remapping node socket animation When node input sockets are animated, they target the socket by index. As a result, animation data needs to be updated whenever new sockets are added (except when they're added at the end of the list). The code for this is now extracted into its own versioning function, so that it can be used for other versioning steps as well. No functional changes. |
November 1, 2021, 16:28 (GMT) |
Merge branch 'blender-v3.0-release' |
November 1, 2021, 16:28 (GMT) |
Fix UI messages, typos, etc. |
November 1, 2021, 15:52 (GMT) |
Fix T92655: spreadsheet_duplicate Split Exception Check SpaceSpreadsheet's runtime is not null when trying to duplicate the data when doing an area split. See D13047 for further details. Differential Revision: https://developer.blender.org/D13047 Reviewed by Jacques Lucke |
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Master Commits
MiikaHweb | 2003-2021